Tales and Chronicles
Jewel of the North, formerly know as vincegetorix
I think the ''new'' (for 5e) Initial Reaction for each monsters as seen in Bigby's is actually the best start for social rules that would remove skills.
Something like a lite version of the Audience rules from AiME, if you like.
Or modify the Loyalty rules:
- Roll the initial reaction
- Let the players describes or act. No need to roleplay, just a brief description of what your character's approach will do. Just like when you attack, some will jump from their chair to do a whole fight choreography and others will just say '' I attack its leg with my sword. Done. ''.
- After a time, the DM add or remove 1 to the initial roll for each good or bad idea they add to coerce the target and compares it to the chart to see where they know stand.
Something like a lite version of the Audience rules from AiME, if you like.
Or modify the Loyalty rules:
- A NPC you encounter as a Reaction score equal to half the CHA score of the character talking with them and a maximum Reaction equal to the CHA score.
- For each demand or leverage or coercion attempt, add or remove 1d4 points.
- A character with more than 10 points will be Amicable, and with 14+ they'll go out of their way to help.
- A character with less than 10 but more than 4 will be Unfriendly, and a score of 4 and less with be Openly Hostile.
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