What do you think D&D is missing?

Lord Zardoz said:
What I am curious about is what sort of game mechanics do you think are missing outright and would benefit from being added?

For me, I would say that this game needs a good chase mechanic / way to temporarily increase your movement rate.

Agreed on the chase mechanic.

I would love to see descriptive damage mechanics that apply specific wounds ala. broken bones, bleeding, crippling injuries, scars and general fatigue and debilitation. But also in a way that doesn't make the game too much more complicated. Probably an impossible task, but I have a visceral love of Rolemaster's critical tables.

Ozmar the Old Schooler
 

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The DMG says to use Dex for chases over uneven ground and Con for long chases. You can even use Gather Information and social skills for chases in a city.

Do you need someone with a title to say that it is "OK to do so." ?
 

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