Well, if a friend asked you to help some people and felt strongly about it and you were going against a church that had just come in and displaced all the faith of your peoples, I'd say a real friend would help, and an acquaintance would bicker about rewards.who wasnt being a friend?
One of the group's problems is that everyone ends up playing 'loner' type characters, yet we are playing d&d and d&d is based around a party. To prevent this common occurrence from repeating itself, I asked the player if he would like to intertwine our backgrounds so we did (but this was a semi-last minute thing and we obviously didn't check to see if we had matching alignments).why were your characters friends in the first place?
With statements from your post, viewed from the scout's POV, the scout could be asking "Did the ninja and warlock do anything wrong?" You and the warlock picked a fight with a strong enemy, which your friend specifically said he was against, and in hindsight you admit wasnt planned well. You and the warlock decided to to it with or without the scout, and now that it went badly you feel your death was possibly all the scouts fault.
It wasn't planned perfectly, but we did have a fairly good plan. We used some poison to sicken 4 of the guards and we planned on keeping the head cleric locked in church unable to heal the guards which all worked as planned. Admittedly, we didn't account for the guards to try and take their large adamantine-darkwood-cutting saws with them when they were attacked in the middle of the night, but it's hard to plan for every possible outcome. The scout agreed to help us, but when the battle begun didn't like the odds and waffled.
why did the scout switch to your side towards the end of the battle? did the character feel he should switch, or did the player feel he should switch? (my almost 100% unfounded opinion is that the player thought it was more important to save his real-life friends character than to stay in character himself, again, totally a guess by me)
Well, when he first started waffling I said something to the effect of "Now he won't fight on our side until it looks like we're winning", and that's exactly what happened. Two entangle spells from the NPC druid and a lot of grick archery fire suppressed the clerics and started taking down guards a lot better than the satyrs and wolves who died in the first few rounds to little effect. The gricks had been burning the sheets inside the barracks during those rounds, we had tried planning a distraction to split the guards' forces, but we didn't account for a signal so it all came together too fast.
I don't think any of the characters were played poorly, I am just frustrated with dying at level 1 when a) It could have been prevented with a more valiant party and b) I have to make a new character to join with a CN Warlock and a NE Scout/Ranger. My frustration prompted me to make a post and see what other people thought of the situation.