Baron Opal II
Legend
That could be the main function of the superiority die, then. The fighter has them, and when they perform a maneuver as a skilled practitioner they add a d6 to their check. Or whatever value it is at. That's already done for a few of them, obviously, but this could be a useful generalization.
Battlemasters know three maneuvers at 3rd level, and then two more at 7th, 10th, and 15th level. Since we're talking about have the Battle master be the base class, then we should have these three maneuvers at 1st level. Presumably, we are keeping the six other maneuvers to be learned through the fighter's progression through the levels.
Should there be more maneuvers learned, though feats or in the base class? If there are extra maneuvers, should be take into account the subclass, or simply layer it on?
Battlemasters know three maneuvers at 3rd level, and then two more at 7th, 10th, and 15th level. Since we're talking about have the Battle master be the base class, then we should have these three maneuvers at 1st level. Presumably, we are keeping the six other maneuvers to be learned through the fighter's progression through the levels.
Should there be more maneuvers learned, though feats or in the base class? If there are extra maneuvers, should be take into account the subclass, or simply layer it on?
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