What does your party have?

I'm running a Forgotten Realms campaign at the moment.

Wood Elf Thief: Long Bow, Long Sword

Human Barbarian-Fighter-Thief: Greatsword, Longbow

Human Fighter: Bastard Sword

Human Magister: Staff

Human Mage: Greatsword (Even spent the Martial Proficiency for it!)

Dwarf Monk: Fist

Rare is the warrior without a two handed weapon as great axes and other weapons of the two handed variety have been most common.
 

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Here's our group...

Human (Nymph Kissed) Ranger 2: greatsword, javelins, sling (my character; starting next adventure, also fighting with battle-trained hawk and light horse)

Human Fighter 2: been reworked... used to fight with longsword and whip, now it's bastard sword I believe. Has a sling for ranged combat.

Human (Vow of Poverty) Monk 2: barehanded

Elf Cleric 2: long bow

Drow Bard 1: rapier, short bow

Lizard-man War 1: club, bite, sling (I think)
 
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A'koss said:
PCs carrying around longbows for example, which are 6' long btw and can't be slung, in addition to other weapons. Greatsword and polearm. Greataxe and polearm. Longbow and polearm... :rolleyes:

A'koss.

Golfbags of Holding, man. :)

Brad
 

A'koss said:
PCs carrying around longbows for example, which are 6' long btw and can't be slung, in addition to other weapons. Greatsword and polearm. Greataxe and polearm. Longbow and polearm...

Thank Ehlonna for her magic quivers, and weightless scabbards, eh? :p
 

Originally posted by cignus_pfaccari:
Golfbags of Holding, man. :)
And I suddenly realize there may be an ecological niche for gnomes afterall... :D

"Hand me that 5-iron glaive, Stumpy..."


A'koss!
 

Playing Dungeon's Shackled City adventure path:

(me) Dwarven Fig 8: Adamantium Dwarven Waraxe +1

Half-elf Rog 8: MW rapier, +1 light crossbow

Elf Ranger 8: +1 composite longbow [+2], and a pair of handaxes for backup
...and wolf :)

Elf Cle 4/ Ran 4: +1 longsword, MW light mace
(cohort) Cle 5: +1 (I think) heavy mace, light crossbow

Human Cle 1/ Abj 7: I think he's got a crossbow around somewhere; mostly wands of magic missile
 

FR Campaign

From the FR Campaign I play in.

Human Paladin - longsword and shield sometimes a x-bow
Spirit Folk Fighter - Bastard sword and whip. (when I can manage to actually draw both weapons and not get tripped)
Gnome ranger - either mty composite bow or shortsword and shield.
Human Cleric - mace and shield

From a previous campaign

Half-Orc BBn - anything at hand (he's been known to pick up trees and throw them at opponents usually cause he's too busy to draw weapons)
Dwarf Fighter - Great Axe called Mabel (don't ask where he got the name)
Elven Wizard - longbow when he ran out of spells (though ocassionally used a longsword too)
Human Cleric - longsword and shield
Human Druid - claws (when wildshaped) or a quarterstaff



D
 

A'koss said:
And I suddenly realize there may be an ecological niche for gnomes afterall... :D

"Hand me that 5-iron glaive, Stumpy..."

Heh. That ecological niche has existed since the day the new 3.5 DR rules were previewed...

-Hyp.
 

Ftr 2 - Longspear and Bastard Sword
Clr 2 - Heavy Mace or somesuch, and Shield
Rog 2 - Shortbow and Rapier
Rog1/Wiz1 -Shortbow and Daggers
Wiz 2 - Crossbow, spells if party is pressed
 

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