Man in the Funny Hat
Hero
Q.E.D. I think it would work better to just use a simpler house rule method.Valiant said:Oh, and ADDICT IMO has initiative wrong. Per Gygax statements at DF (and the DMG rules themselves), your role represents when the other guy goes during the round (segs 1-6) and vise versa. So if I role a 2 and you role a 6, I don't act until the 6th segment (near the very end of the round) while you get your telling chance near the very begining (2x6=12 seconds into it as an approximate).
To calculate when a spell goes off you simply add casting time to the role your opponent makes. So in the above example, if your an MU casting a 5 segment spell your spell will go off on segment 2+5=7 (of the 10 segment round, infact if the MU started casting on round 6 it wouldn't go off until segment 1 of the next round (6+5=11). That means I (going on segment 6) would actually be able to go before your spell is completed. When you use this interpretation of initiative (which I think is correct), casting time suddenly makes alot of since and figuring out who goes first (in a relative way) is a snap.

If I ran 1E now I'd use OSRIC or actually houserule in something like 2E initiative, surprise and length of rounds. But then, that's something that 1E was sort of about - you ignored what you didn't like, fixed what you wanted to fix (or could fix), and added whatever else struck your fancy - but the important part is that when you DID such things NOBODY BATTED AN EYELASH. They merely commented whether they liked or disliked your changes, not whether it was RIGHT OR WRONG to change them in the first place, or whether the RAW was better/worse, no matter how it all came up in conversation.