Mistwell said:Well depending on whether he is using one of the expanded campaign settings, like Urban Arcana, he could very well be using plenty of magic.
That said, d20 Modern lifts the restrictions on muticlassing. That kinda changes the value of +4 to all stats, since it is much easier to take a level in all the classes, getting their best Talent which will benefit from a high stat, and move on to an advanced and/or prestige class. Not sure how that would impact an ECL analysis.
Hi, Mistwell. How ya doing?
I'm thinking this will be a no-magic campaign. Plenty of Warren Ellis/Grant Morrison-inspired sci-fi elements, though. Wold Newton meets Dark Matter, with a sprinkle of Joseph Campbell.
Underneath the two-fisted guns-blazing challenging of the unknown, there are conspiracies both ancient and contemporary at work.
I need a name for these guys...a web search gave me "Anchitheos" [Ancient Greek for "demigod" or "godlike"], but that doesn't really roll off the tongue. It does tie in neatly to my idea that a classically-educated Victorian naturalist was the first to advance the theory that Great Men were actually biologically different from the rest of us.
Spatz, excellent points. I'd been thinking about adding a few more bonuses, like immunity [or strong resistance] to disease and increased speed and faster healing. Points to ponder...
The slow aging might not do much for the PCs in game terms, but it's great for NPCs. It means that all the pulp-era heroes are still out there, pushing 100 but feeling late sixties. The Oriental mastermind that Sax Rhomer called Fu Manchu is still alive, as is a certain criminal mastermind who gained noteriety in Victorian London. They're all 20th level, and they have had a century to get more evil...