JEB
Legend
Do you seriously think it's meaningless that stuff towards the top of the rankings is stuff like classes, hit points, levels, etc., while stuff in the lower end tends to be more specialized and controversial stuff like Challenge Ratings and alignment? What specific elements in the high end of the scale do you think would be examples of this phenomenon you suggest?If classes were a ‘nice to have’ and we’re a non-controversial option that didn’t really factor into the game. Then it might not be much more important option. They fact that you’ve picked a substantial element of the game clouds your point.
Saving throws and Deities is maybe a bit more difficult to weight importance though for instance. People said they would keep saving throws but not how important they were to keep.
And supposing this phenomenon is in force (which I don't), this would only really apply to stuff in the higher end of the list, giving them an artificial bump. It might in fact suggest that the lower-ranking stuff is even less popular than my rankings suggest, because a large amount of people were indifferent to them and couldn't be bothered to vote in support of them.
I'm pushing back because you're implying that the data in the poll is meaningless, that the opinions of 389 people don't actually reflect the relative value people place on those particular game elements. Which I think is rather silly.Really don’t understand all the pushback on the feedback. I would think it’s a really uncontroversial point.
If 90% of respondents want to keep classes, and 9% want to keep the World Axis, then in the grand scheme of things it's more important to a larger number of players to keep classes than the World Axis.
Ah, so 91% want to keep the World Axis, and only 10% want to keep classes?WotC has said in the past that forum opinion (which would include the equally self-selected relatively small part of the player base in the Reddit poster community) runs almost directly counter to actual broader player opinion.

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