Zappo
Explorer
It was actually promoted as a "Storytelling Game". I don't know what the guys at WW were smoking. I guess having the SF license went to their heads. I flipped through the book, and it seems to try to promote roleplaying in the style of other WW books, but from what I've heard it fails miserably - there's just not enough of that in the setting to work on.Bendris Noulg said:Of course, not having seen the rulebooks, I have no way of knowing what context they are applied. I mean, if a game is written to be noting more than Streetfighter-styled kombats, then why would it promote anything else? Although, as I stated earlier, I would have a hard time viewing such a game as an "RPG". A game? Yes. A "Fighting Game"? Most definately. But a "Role-Playing Game"? Heh...
A word of warning: don't mention this game to hardcore WoD fans, they tend to get upset.

I don't know, sorry. I haven't read the book thoroughly enough. Even the basic ST skill system has more social skills than D&D, though; since they tried to push it as a "Storytelling Game", I doubt they've cut those away.To which I have to ask: Were all those "massively more complex psychological/social rules" included into Streetfighter, or were they trimmed out due to irrelevancy?