Geoff Watson
First Post
Alcamtar said:Okay, let me ask it a different way: Suppose a fighter took only Skill Focus for every feat. Would such a fighter be crippled in a high level game as far as combat goes?
Sure, but that's not what you originally asked. (He can't, anyway. Skill Focus isn't a Fighter bonus feat).
My real question is: are feats really that powerful, and how much do they affect game balance? The most bonus you can get from a feat is +2, because you can't stack them, so a fighter with no feats would only be two levels behind a fighter with feats, as far as numbers go. Also feats are mostly applicable only in a specific circumstance, so while the feated-fighter has an edge in that particular circumstance, the rest of the time he has no edge over the non-feated-fighter.
Feats matter. They aren't huge individually, but they matter. They usually give either a small bonus most of the time, or a big bonus occassionally.
They could be up to six levels behind numbers-wise (Iron Will is the equivalent of six levels of Will save advancement), and there are things you can get from feats that you can't get any other way.
The only difference between a Warrior-20 and a Fighter-20 is eleven feats and 21 hit points... and those are considered to be worth 1 CR all together.
The CR system works really badly for classed characters, as the classes were balanced for player use, rather than as opponents.
Is a 20th level Warrior really an even match for a 19th level fighter?
Maybe. Does it matter? That's not what CR is for anyway.
Geoff.