Quickleaf
Legend
I realize this is a subjective question, but I'm very curious about your insights and opinions.
Baldur's Gate: Descent into Avernus featured a deep dive into the first layer of the Nine Hells. In the marketing it was described as Mad Max in Hell, and the designers cited wanting to bring the feel of Mad Max: Fury Road to D&D (the "Apocalyptic Road Warrior" genre?).
If you were pitching an adventure heavily featuring the Abyss, what sub-genre of fantasy would you aim for?
Another way to phrase the question: if you described it as "_____" meets D&D, or "_____" meets "_____", how would you fill in those blanks?
As part of the question, if you're game to play, I'm trying to keep in mind what existing official 5e D&D adventures have already done, and focus on new approaches. For instance, Storm King's Thunder could be described as "Shakespeare's King Lear meets giants", Rime of the Frostmaiden was an adventure of "modern horror a la The Thing in an arctic setting", and Wild Beyond the Witchlight could be described "Bradbury's Something Wicked This Way Comes meets D&D."
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EDIT: This is cross-posted from the r/DMAcademy subreddit. Azzagrat, specifically, is what I'm thinking about. But I didn't want to limit anyone's contributions if they were unfamiliar, and wanted to let you cast as wide a net with your imaginations as possible.
Baldur's Gate: Descent into Avernus featured a deep dive into the first layer of the Nine Hells. In the marketing it was described as Mad Max in Hell, and the designers cited wanting to bring the feel of Mad Max: Fury Road to D&D (the "Apocalyptic Road Warrior" genre?).
If you were pitching an adventure heavily featuring the Abyss, what sub-genre of fantasy would you aim for?
Another way to phrase the question: if you described it as "_____" meets D&D, or "_____" meets "_____", how would you fill in those blanks?
As part of the question, if you're game to play, I'm trying to keep in mind what existing official 5e D&D adventures have already done, and focus on new approaches. For instance, Storm King's Thunder could be described as "Shakespeare's King Lear meets giants", Rime of the Frostmaiden was an adventure of "modern horror a la The Thing in an arctic setting", and Wild Beyond the Witchlight could be described "Bradbury's Something Wicked This Way Comes meets D&D."
...
EDIT: This is cross-posted from the r/DMAcademy subreddit. Azzagrat, specifically, is what I'm thinking about. But I didn't want to limit anyone's contributions if they were unfamiliar, and wanted to let you cast as wide a net with your imaginations as possible.
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