the Jester said:
Dude, you'd
hate my game. It's full of enemies with deadly and unknown abilities.
Do you really believe you should know the capabilities of your adversaries in advance? Would you be disgruntled if you went to fight a sorceress and she turned out to be a medusa sorcereress and you got petrified? I'm not trying to sound snarky- I'm just puzzled by why this bothered you. Maybe I should read the rest of the thread here.
Yeah, because I'm sure that the fact that she routinely turns people to stone (or that she has lots of statues around, or whatever) would be far, far less important than the fact that she can sling around a couple of low level spells.
And wow, am I sick of the "you turn around the hooded individual and... save vs petrification!" schtick. It's old, it's tired, it's lame, it's no fun. Put it down like it deserves.
Its funny, but you'll find that a lot of players are fine with the BBEG being dropped by a spell and unlucky save in the first round of a combat. But, if the situation is reversed, they will complain that its not fun for thier characters to be in the same situation. I'm not saying that this is the case with everyone, but I've noticed it with some players over the years.
And you'll notice that the DM's, those guys with a large amount of control over the balance of power, are routinely involved in searches for ways to NOT have their BBEG's terminated by SOD spells.
I daresay those same DM's are the ones who think that the medusa trick is a good laugh that will engage the players in their adventure.
Finally, my words on the subject
Quiddich would be a really crap sport in real life. Why?
Because you can automatically win the game through attaining a single goal. Furthermore that goal can only be attained by a single player. Everyone elses abilities are basically totally negated, because the seeker can just grab the snitch, and that's it, the game is won.
Talk about effing boring.
And that's what an instakill monster is. No matter what other precautions you've taken, no matter what the rest of your abilities are like, if you blow that one save, game over for you.
If you had a chance to prepare, and didn't, or if you had a chance to study your opponent, and didn't, fair enough - your failure is actually something that can be attributed to you.
But if it's something like a bodak that just waltzes out and slaughters half the party without warning... what's the point? Why did I bother playing? Nothing I did could have made a difference to the result. I'm just along for the ride.
Fundamentally it's not FUN.