Dalamar said:You can't really make a case for using any skill besides Perception, except maybe Thievery.
Dalamar said:I don't think Endurance would be "I sit still untill the clues come out", it would be more "I'm searching this place, and I'm going to keep at it untill something turns up".
Not to mention that personally I feel that "looking for clues in a room" is probably a touch too narrow for a skill challenge. You can't really make a case for using any skill besides Perception, except maybe Thievery.
Frostmarrow said:I could make a case for various skills in interpreting the books and paintings but the example is not the point. Being able to do-something-for-an-extended-period is too different from being-able-to-do-something or even know-something. Most skill challenges will be set in a time frame where Endurance won't become a factor.
Take Escape from Sembia as an exemple: Up til now we've heard of outrunning the guards, lose the guards in the crowd, create diversions, or slip through a secret passage. How can I use Endurance here? The whole affair will be over in minutes, what good is the capacity to run up and down the midfield for ninety minutes?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.