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What has been fixed?

Ravellion

serves Gnome Master
Hi there,

About a year ago I downloaded the beta, and Pathfinder seemed like a slightly altered 3.5 to me. Has the final release resulted in a more radical departure than some class, skill, and spell changes? I never had a problem with the 3.5 classes and spells, it was the prep time and the constantly changing buffs (and resulting math) of my players that made me seek out other games, as well as the fact that some players took very long turns compared to other players (Yes, you, the druid with summons and animal companion and a cohort, I am talking to you).

So basically, my question is: is Pathfinder a fixed 3.5 for you, or a continuation of 3.5 with some extra polish. If it is a fix, what did it fix (in your opinion)?
 

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AngryMojo

First Post
Hi there,

About a year ago I downloaded the beta, and Pathfinder seemed like a slightly altered 3.5 to me. Has the final release resulted in a more radical departure than some class, skill, and spell changes? I never had a problem with the 3.5 classes and spells, it was the prep time and the constantly changing buffs (and resulting math) of my players that made me seek out other games, as well as the fact that some players took very long turns compared to other players (Yes, you, the druid with summons and animal companion and a cohort, I am talking to you).

So basically, my question is: is Pathfinder a fixed 3.5 for you, or a continuation of 3.5 with some extra polish. If it is a fix, what did it fix (in your opinion)?
It's pretty much the same, as far as what you're listing. The rules are certainly cleaned up, and I agree with all the changes, but there is still a lot of DM prep time, and not much has been done to decrease turn length. It's very much worth picking up though. Paizo did a bang up job with the book. It's purdy.
 

frankthedm

First Post
Divine Power (Pathfinder_OGC)
Now gives a Luck bonus that won't stack with Divine Favor at all. :lol:

power attack is FAR more sane. Also, it is ON / OFF. No more metagamig Excel tables based on target AC. Also, 1 handed weapons steal some of the damage away from 2 handers. :]
The Wraith said:
BaB___Off-Hand___One-Handed__Two-Handed
+1______-1/+1_______-1/+2______-1/+3
+4______-2/+2_______-2/+4______-2/+6
+8______-3/+3_______-3/+6______-3/+9
+12_____-4/+4_______-4/+8______-4/+12
+16_____-5/+5_______-5/+10_____-5/+15
+20_____-6/+6_______-6/+12_____-6/+18

Much
more in line with a low level feat.
 


pawsplay

First Post
The skill system is simpler, which simplifies leveling as well as play.

Special combat maneuvers are mostly unified, which makes things simpler, and certainly helps for animal companions that trip or grapple.

Templating monsters is now simpler.

Many spells are more straightforward in a variety of ways.
 

Stalker0

Legend
I consider it a 3.6 more than a 3.75 a lot of people are saying, though I haven't taken a full look at the spell yet, and that may change my mind if they made radical changes to a lot of spells.

For me the biggest change was the classes, I love the changes they made there.
 

Holy Bovine

First Post
Hi there,

About a year ago I downloaded the beta, and Pathfinder seemed like a slightly altered 3.5 to me. Has the final release resulted in a more radical departure than some class, skill, and spell changes? I never had a problem with the 3.5 classes and spells, it was the prep time and the constantly changing buffs (and resulting math) of my players that made me seek out other games, as well as the fact that some players took very long turns compared to other players (Yes, you, the druid with summons and animal companion and a cohort, I am talking to you).

So basically, my question is: is Pathfinder a fixed 3.5 for you, or a continuation of 3.5 with some extra polish. If it is a fix, what did it fix (in your opinion)?

I'm pretty much in agreement with you on what drove me from 3E. While many have stated that 3E prep time wasn't a problem for them it did become a major one for me. I was disappointed that PF failed to address this issue in any meaningful way and it the reason I won't be bothering with it. I might still pick up the book as it has some beautiful artwork and has some great ideas in it but it not worth it, to me, to start playing over my house ruled 3E version.
 

Liquidsabre

First Post
I'm pretty much in agreement with you on what drove me from 3E. While many have stated that 3E prep time wasn't a problem for them it did become a major one for me. I was disappointed that PF failed to address this issue in any meaningful way and it the reason I won't be bothering with it. I might still pick up the book as it has some beautiful artwork and has some great ideas in it but it not worth it, to me, to start playing over my house ruled 3E version.

You might check out NPC creation and gear section (the new skill system also makes stat prep easier), the XP budget encounter design, and the new design rules for monsters in the upcoming Bestiary if you're interested in reducing prep time for 3.x.
 

Elbeghast

First Post
So basically, my question is: is Pathfinder a fixed 3.5 for you, or a continuation of 3.5 with some extra polish. If it is a fix, what did it fix (in your opinion)?
The latter: Pathfinder is a continuation of 3.5 with extra polish, adding some gimmicks to character classes and races (a +2 here, a bloodline there), making some aspects of game play less bothersome (skill ranks), et cetera.

By and large, it was intended for people who loved 3.5 and still is 3.5, however. If you had severe issues with the system, Pathfinder RPG is unlikely to solve them, and you'll be better served by more extreme modifications of the system (like say, the Book of Experimental Might), or entirely different systems altogether (Savage Worlds, OGL variant systems, 4e, etc. Take your pick).
 


Twowolves

First Post
In the Bestiary Preview, for example, they have "quick" and "rebuild" versions of a few templates, with the fast being "quick and dirty" and useable on the fly by DMs, and the more comprehensive version being more accurate but more time consuming, presumably for use in game-prep. For example, one such template is "Advanced Creature", for use instead of the advancement rules (which would be a form of comprehensive advancement). Another such template is "Giant" and another is sort of a debuff template called "Young".
 


Mathius

First Post
The Nerfing

My group and I have been playing Pathfinder for about a month now. I find it to be a very solid interpretation of the 3.x rules and love the way they retrofitted the classes. They all seem to be a little more balanced (although I will begrudgingly admit that no class system is perfect). My favorite class change has to be the Fighter. Although they seemingly nerfed Power Attack (I haven't found it to be nerfed as I never used it in 3.x), they turned Cleave and Great Cleave into monstrous feats. This chain alone makes the Fighter a force of nature. Combine that with the Armor Training and the Weapon Training, and you've got a warlord with a tremendous armor class and the ability to be a master of every weapon in the game at higher levels.

That kicks arse.
 

bielmic

First Post
My group and I have been playing Pathfinder for about a month now. I find it to be a very solid interpretation of the 3.x rules and love the way they retrofitted the classes. They all seem to be a little more balanced (although I will begrudgingly admit that no class system is perfect). My favorite class change has to be the Fighter. Although they seemingly nerfed Power Attack (I haven't found it to be nerfed as I never used it in 3.x), they turned Cleave and Great Cleave into monstrous feats. This chain alone makes the Fighter a force of nature. Combine that with the Armor Training and the Weapon Training, and you've got a warlord with a tremendous armor class and the ability to be a master of every weapon in the game at higher levels.

That kicks arse.

someone in my group asked how the new cleave worked and the best thing i could think of was to say "It's basically a three stooges face slap!" you hit the first guy and continue to slap the guy next to him, lol. hey eric, can i get that example in the next printing and the credit for it?? :)
 

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