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ebenmckay said:Hi everyone. Long-time gamer, first time poster.
Welcome, glad to have you

ebenmckay said:Hi everyone. Long-time gamer, first time poster.
Oh yes, that is true (as far as we know). But apparently, this is in the DMG. It is not a default option that a player can pick up in the PHB. He has to come up with it on its own. Tripping was explicitly mentioned in the 3E PHB.ebenmckay said:Hi everyone. Long-time gamer, first time poster.
I don't know if I agree entirely with the above statement. I recall (from a long-ago 4e preview) an on-the-fly situation where the player had his character slide under a table during a tavern brawl and kick the table out from under a couple of drunks who were fighting atop it. I think the DM ruled it a Str based attack against their Reflex defenses. To me that sounds like an impromptu trip attack that doesn't require a "power" to do so. Sure it might not do any damage (falling maybe?), but it gets the job done. My apologies if this point was made in a previous thread.
In that vein, I can see all sorts of special moves pulled off without any per-encounter limitations or class power slots being used up.
Derren said:3E followed the first approach as PCs and NPCs were not different.
And the classes. And the Wealth By Level.hong said:Well, except for that levels thing, anyway.
I've not sure these two ideas are related. I don't see why said player can't write "For Gondor" on his 4e sheet. And I don't recall 3e having explict statements that players can rename or reimage their powers. I think they are good ideas, but I'm not sure how 3e and 4e differ in this case, even if 4e doesn't explicitly suggest to players to rename or re-brand powers.Destil said:Not even that. I'd hope Aragorn's player has 'For Gondor' written on his sheet. 3.0 made this distinction in (of all places) skills... if 4E doesn't mention that you can & should rename and re image your powers to fit the PC then The Rouse will have some `splanin` to do.
Only if the DM chooses to make it that way.Derren said:And imo that cheapens the game. The story isn't any more about normal persons who become famous with what they do, but about some mutants with superpowers.
FireLance said:Only if the DM chooses to make it that way.
But they've really lowered the bar on mutants and superpowers, haven't they? Every two-bit fighter with an At-Will Cleave and a daily Brute Strike is calling himself a mutant superhero these days. :\
Oh yes.FireLance said:But they've really lowered the bar on mutants and superpowers, haven't they? Every two-bit fighter with an At-Will Cleave and a daily Brute Strike is calling himself a mutant superhero these days. :\
These are not unique to the PCs.Derren said:+ Healing surges/Second wind
+ Encounter powers
+ Feats
This does make the PCs unique, but it's more of a fantasy trope than a superhero trait.+ Destiny