Raven Crowking
First Post
Umbran said:Then why in the world do you list it with 1e bits?
Because I am using it to recapture something that is otherwise lost from 1e. If you look at the rules sections of 1e vs. 3e, 3e IMHO clearly wins. However, 3e game play bogs down in ways 1e (or 2e) did not. Removing those bogging down elements brings the game closer to what (for me) is the Core D&D Experience. Yet, at the same time, I want to do so in a way that works with 3e's elegant mechanics and PC design.
1e gave PCs a lot more hit points than many of the monsters they would encounter, and made the moster base damage fairly low (as MerricB charted, and I amended on another thread...not sure which offhand). Monster special abilities were scary; mooks you could cut through. I wanted to restore that feel with my houserules. The feel is the 1e element that is important.
In 1e, an average D&D session of six hours would include dozens of encounters, so that the game focused more on exploration.