4e suddenly made non-magic classes interesting, with lots of cool options, and no longer totally overshadowed by spellcasters (especially at higher levels). At the same time, spellcasters felt less magical. They had mechanical, blocky powers confined to the same format at martial classes. So, with D&D Next, this is kind of reversed back. Nonmagic classes have more options than 3.5, but far less than 4e. I understand your lamenting, because I hate the feeling that I have to play a spellcaster if I want a character with lots of options and choices to build its theme/flavor.