D&D 5E What (if anything) do you find "wrong" with 5E?


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It's true, Dragonborn seem like lizardmen with breath weapons.
I feel like dragonborn are like anti-teiflings.

Planescape fans aside, the teifling makeover was giving people what they wanted: the cool half demon, free of the randomize appearance and more matching the pop cultural devil.

Dragonborn seemed to be designed specifically to deny everything people wanted from dragons to their players except the breath weapon.

However, even with a lackluster mechanical design, they're still popular. I attribute it to making them cultural paladins, but I really don't know.
 

Speaking of the half-dragon thing, I solved this in my settings mostly by not making dragons the weird twilight between animal and person D&D portrays them as.

Dragons used to rule the world and the first half dragons were a means of control in the form of political marriages. a half dragon was the bridge between the ruler and their people born from society-climbing co-conspirators of the dragons or between dragons in hiding who rebelled against the rulers and fellow rebels.

Half dragons don't necessarily breed true, but do produce throwbacks, so they remained rare except in places where dragons remained in hiding, this time in shame for the things they or their ancestors did, and intermarried with humans. These half dragons are considered holy children and defenders of their community.

There's not inherently a power imbalance in these in-setting relationships as badass mortals aren't as rare and dragons who are just hermits or sages in disguise and haven't honed their magic into world ending weapons exist. The cannonical dragons in the setting include a professional advisor to a number of leaders, a blacksmith in self-exile for not participating in a war that destroyed his favorite community, a crazy old lady who breeds crocodiles, and a love freak who can't understand that her lack of success is a combination of her narcissiam and her utter lack of (literal) self reflection to understand her idea of the most beautiful human form is an uncanny valley nightmare with eight feet of hair like iron wire and eyes like Battle Angel Alita -- and ALL of her power is focused on looking pretty and dressing well.
 

They can absolutely be bad "for reasons". It's bad "for no reason (other than perhaps their dark skin)" that is out of fashion, and rightly so.


_
glass.

I have never been in a game or read a book where "Goblins/Orcs/etc are evil because they are green." The one origin I've seen across a vast amount of literature etc is "Evil gods made them to be evil and further the cause of evil". Which is basically questioning "A Wizard did it."
 

Are we forgetting that Fizban's offered like 6 diff ways Half-Dragons can be born? Seriously, in canon now, just living near a dragon or a DRAGON GRAVE can turn you into one. You don't need sex to produce half-dragons.
 



I prefer the swinginess. If rolls only have faux-swing, then we might as well not have dice rolls at all.
there can always be a little order in chaos.

3d6 is still random, just extremes are that, extremes, instead of 5% chance for min or max roll, there is 0,5%

on 3d6 there is a 4,6% chance for a 15 or 6 vs 5% on d20.
roll of 14 or 7 is 6,9% vs. 5%
roll of 16 or 5 is 2,8% vs 5%
 



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