What If? : X-Men-roleplaying game

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I decided to go with the first of my two ideas. I'm not sure what his codename should be just yet; I've poked around what limited sources of Celtic mythology I posses and there is a demigod named Lugh who defeated Balor, god of death. Of course, Michael McGoff is not terribly well educated, so the Professor would have to suggest it.

Real Name: Michael McGoff
Gender: Male
Age: 20
Height: 5’11
Weight: 170 pounds
Hair: black
Eyes: blue
Ethnicity: Irish
Birthplace: Boston
Occupation: Criminal
Team Name: X-men

ABILITIES
STR 14 +2
DEX 16 +3
CON 14 +2
INT 10 +0
WIS 8 -1
CHA 14 +2

SAVES
DMG +4
FORT +2
REF +3
WILL -1

MOVEMENT
INIT +3
BASE SPD 30/60/120

COMBAT
BASE DEF 2
...DEF 16
...FLAT 12
...MENTAL 11
BASE ATT 3
...MELEE +5
...RANGED +6
...MENTAL +2

SKILLS

Bluff + 7 (5)
Diplomacy +8 (4)
Intimidate +10 (1)
Knowledge: Streetwise +1 (1)
Move Silently +9 (1)
Hide +9 (1)
Sleight of Hand +5 (0)
Taunt +10 (1)

FEATS
Connected
Infamy
Point Blank Shot
Rapid Shot
Multishot
Surprise Strike
Toughness
Talented: Hide and Move Silently
Talented: Taunt and Intimidate
Skill Focus: Hide, Move Silently, Taunt, Intimidate

POWERS
Regeneration (8 levels)
Extras: Reincarnate
Cost: 24 points

Luck (7 levels)
Cost: 35 points

EQUIPMENT
Submachine gun (4 points)

COST
abilities [16]
base att [9]
base def [4]
skills [12]
feats [16]
powers [63]
weakness [0]
total [120]
unspent [0]

Background
Michael McGoff was born in Boston’s Charleston, goofed off and engaged in hooliganism during high school, and had an unattractive life as a blue-collar worker ahead of him. Michael McGoff didn’t like that much, so sounded out his family tree for leads to the Irish Mafia that had once been so prominent in the era of machine politics and prohibition.

His search led him to New York. Michael is capable of being enterprising when he puts his mind to it, and more importantly he is lucky. Before he knew it he had a job as muscle. It’s when he tried to move up on the criminal food chain that things took a turn for the worse.

All he had done before had been relatively minor, along the lines of intimidation and extortion with only minimal physical violence. Michael has a certain intuitive understanding of how people work mentally, and thus was pretty good at preventing things from getting any messier than they had to get. But then he was offered to work on a “hit.” The money was good- too good for Michael to resist. So there Michael was, waiting with a dozen other gunmen outside a restaurant for the target to come out.

Michael McGoff died that night, or something like it; you generally don’t walk away from getting shot three time in the chest. Michael’s not quite sure what happened either, but he does know that some time later after he came to and stumbled away from the scene towards his favorite pub, he was greeted by the sight of a bunch of his friends having a drink in his name.

His wounds are gone, somehow. Everyone he knows thinks he’s dead, and considering the fallout of the hit, that may be just as well. He’s entirely at loose ends, until he’s contacted be a certain fellow who might have some explanations.

(Michael's latent mutant genes were kick-started by the decidedly large physical shock, although the "luck" portion has always been active.)

Description

Michael’s black Irish, a little on the short side. He’s got a lean atheletic frame and a handsome face somewhat drawn in tension and exhaustion after recent events (not to mention covered with stubble). He dresses in street clothes, preferably ones capable of concealing weapons.
 
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Talented: Hide and Move Silently
Talented: Taunt and Intimidate
Skill Focus: Hide, Move Silently, Taunt, Intimidate

Just a note from the errata. You need to have at least 1 skill point in the related skill to have those feats. No problem with Hide and Move Silently, but Taunt and Initimidate, you don'T have the pre-requesit.
 


sorry for the long dry phase folks. Did have time to post yesterday but the stragnest thing happned...
I actualy get to play myself on these boards and no less than three characters. Considering that in all the time I've been here I only ever played in games that didn't make it past the second page that is somehow a shok to me. Forgot that I have work here too in all the excitement...
and oh my god I just might get a fourth character soon.
*looks confused*
strange times.

On the issue of the new character, I really (or is it realy?) like Lugh but I'm still trying to decide if he doesn't run to far into Shadow's (as the street guy) or Shar's concepts.
If any of you two have an objection mail me, post it or whatever.
 


Radiant said:
On the issue of the new character, I really (or is it realy?) like Lugh but I'm still trying to decide if he doesn't run to far into Shadow's (as the street guy) or Shar's concepts.
If any of you two have an objection mail me, post it or whatever.

No objections here, my character is more of a sneak up and slash them from behind (or use possession on them), while his is a more up front fighter type.
 




hi everyone.
Some good and some bad news first. I finally found time to post but the board is slugish the whole time. Is better now so maybe I can get a few more posts done during the night.

The realy bad news: I hate to have made empty promises and everyone is free to hate me for it but I won't take any of the new characters. Until I am sure I have regualr updates for all the characters who are allready in the game covered I don't want to risk to slow down the game even more. Really sorry guys. :(
 

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