GameOgre
Adventurer
What for?
(If the answer is "To use them in my games," then my question is, "Why are you unsatisfied with the options currently available?")
ok well here goes.
I dislike disadvantage. It's a neat idea that sucks. I HATE to see a player get all excited about rolling a Nat 20 then remember she has disadvantage and that it means nothing.
Result- House rule in our games a nat 20 is immune to disadvantage for everyone.(players and monsters).
I dislike concentration as it stops tons of really neat things that occurred in other editions, like a wizard flying around with the fly spell going and freely casting in battles against other flying monsters. Really there are tons of things the concentration rules mess up.
I dislike the level 20 hard cap in games where feats are not used as it means basically no meaningful benefit is gained. (my 1/2 orc now has a intelligence of 10 instead of 8..yay he is getting smarter).
In games that use feats the already too easy to defeat monsters become even more so when the pc's alone get feats. Beef monsters up with feats might just work!
but really the thread is about people talking about idea for changing the game and how it would effect the rules because it's neat to see what others thing about your ideas and it would be cool to see what rules bother you guys and how you deal with them.
Perhaps I might even discover something that doesn't bother me right now but that might later?
If nothing else it's fun.