Lord Rasputin
Explorer
In no order ...
* Super customizeable clerics. Like everyone else said, it added flavor. I wonder if the best solution wouldn't be a three-tiered cleric class idea -- the current class, the old crusader class from the Player's Options: Spells and Magic (S&M ... hmmmm) and the cloistered cleric from the new UA for wusses like clerics of love.
* Elaborate monster descriptions. It helps design a more rounded encounter when you know what norkers eat.
Alright ... two things, I guess. And the 1e DMG -- the book that had a whole bunch of cool things that you could never remember where they were.
* Super customizeable clerics. Like everyone else said, it added flavor. I wonder if the best solution wouldn't be a three-tiered cleric class idea -- the current class, the old crusader class from the Player's Options: Spells and Magic (S&M ... hmmmm) and the cloistered cleric from the new UA for wusses like clerics of love.
* Elaborate monster descriptions. It helps design a more rounded encounter when you know what norkers eat.
Alright ... two things, I guess. And the 1e DMG -- the book that had a whole bunch of cool things that you could never remember where they were.