Horwath
Legend
And PAM also.That's the sharshooter and gwm fix as well lol.
+1 ASI instead of extra attack.
And PAM also.That's the sharshooter and gwm fix as well lol.
And PAM also.
+1 ASI instead of extra attack.
PAM should be reworked into;Polearm probably fine. Slightly to good but not broken like the -5/+10 fears and 3 other PHB feats.
XBE is worse because of archery style, ranged and sharpshooter.
The spiked chain build were not just cheese. It was Unintended cheese.
Crossbow experts and Polearm masters were expected. The feat were right there and applied to the same weapons.
Coffeelocks, Hexladins, and bardlocks we're the Unintended consequences of having 4 Charisma casters and one using a different slot recharge system along with a multi class system that combined them.
They made a crossbow feat and a ranged weapon feat. They knew you could get both.Idk if they spotted xbe+ss or GWM+pam.
I don't think Cha casting as obvious to use feats.Yeah, I think those Cha caster interactions are just as obvious as crossbow extra attack + archery style giving you +2 to hit + sharpshooter removing the penalty for shooting into melee meaning that your power attack at range becomes even better than the power attack in melee...
Idk if they spotted xbe+ss or GWM+pam.
I've never seen anything specific as to whether this surprised them or not. It really depends on whether they wanted anything like this in the game or not. We know they talked about walking back the system mastery game in this edition, but at the same time, they didn't want to push away (too hard) people who like that kind of thing. As maddening as it is for many (such as myself--who wants players to be choosing weapon-shield-feat combinations based on which flavor speaks to them most) for there to be some fairly straightforward simply-best choices, the difference between dual-wielding or longsword-and-shield fighter (who maxes their Str faster) compared to CBE+SS fighter is within the overall variation in power that the game has/had in 2014/seems to deem acceptable. It is entirely possible that the devs were saying, "well, maybe a little system mastery is acceptable" when designing the bonus-action-attack feats alongside the -5/+10 feats.They made a crossbow feat and a ranged weapon feat. They knew you could get both.
They were just shocked by the damage.