What is a Kord related hook?

Also important is that for Kord, battles serve as a means to *compete*, to display one's prowess. Bane uses war for conquest, and the dead god Tuern used battle as an excuse for slaughter.
 

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In my campaign, I just made the storm sorcerer Halfling the son of Kord. If he wants to be a demigod, after all, there should be some divine blood in there somewhere.

We are at 13 th level now, and Kord has come to the pc just for brief visits so far, more or less explaining the source of the pc's storm powers. I've also let the pc win strength contests and recieve boons from Kord over time. As we move into the epic tier, I expect Kord will ask for the pc to help in wrapping up some work for the Raven Queen, as Kord is basically trying to get into her pants (I like Kord as the Neil Gaiman version of Thor).
 

Not sure if this will help, and it's slightly cliched, but a friend of mine's char. had worshiped Bahamut until something killed his wife/family/whatever.

Seeing that there is no ultimate justice, he left Bahamut for Kord--preferring sheer brute force/revenge over justice.

Hope that helps, or at least gets the creative juices flowing!
-CastX7
 

I think that general theme you should stick to here is that Kord does not 'grant' jack to his followers. His followers take what they are strong enough to take.

My suggestion is:
1. There is a well renowned and honored Kord worshiping barbarian clan. Say a bunch of chosen half-orcs. They are like Cimmerians from Conan.
2. The renowned and honorable leader of them is commonly regarded as an Exarch of Kord.
3. The players have some reason to seek this guy out, maybe as a mentor. Or to ask for their help in a worthy cause.
4. Before they arrive though, he is overthrown in ritual combat by a stronger guy (The original guy was quiet old). This guy is like Kurgan from Highlander. This guy has no honor, just strength. He leads the clan to break its ancient treaties and start raiding all the weaker clans and kingdoms (which is pretty much everybody).
5. The bad guy is now an Exarch of Kord, having taken the title and power from the last guy. Kord could have overruled that of course, but it is not really his style to do so. He will leave any vengeance to the next guy worthy to be his champion.
6. So now the PCs have to battle their way through this mighty and blessed clan, to reach the leader, where the warrior challenges him for the right to bear the Mark of Kord.
7. Kord is watching the battle of course, but is not really the sort to fawn over anyone. He sends a beautiful Valkyrie to bring a mug of ambrosia beer to the victor and "help him celebrate".

Just my suggestion, but I think it ticks all the necessary boxes.
 
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On top of the highest mountain there is a [INSERT LEVEL APPROPRIATE BEASTIE HERE] that has set up camp. He/She/It has a ritual that has enslaved/sapped the power of various storm related primal beings. This has caused a major cluster:):):):) storm to gather around the mountain that even the gods cannot interfere with. It's only been a couple of days and this storm is heavy enough to cover nations.

Bane has sworn to raise an army out of the outer kingdoms and storm the mountain and take this dicks power for himself.

Your job is to join a group of OTHER Kord followers. You are to make your way through the storm stricken wilderness. Fight your way past several insane primal spirits, scale the equivalent of a polymerization of Mount Everest and Mount Doom, and wrestle this guy long enough for the ritual to be interrupted so the primal spirits can disembark and Kord can strike the mother :):):):)er down.

All before Bane rallies his troops and invades the mountain by force.
 

Another thought occurs to me, after reading Unwise's comment. Should Kord's Exarch actually worship Kord, or would that particular god prefer warriors who say, "Grant me revenge! And if you do not listen, then to hell vith you!"?
 

For what it's worth, a lot of lore about Kord involves him mutilating primordials. It's here and there (and more in Heroes of Elemental Chaos I'm sure) but looking at Planes Below & Manual of the Planes, we wouldn't have Hydras if it wasn't for Kord mutilating God Elementals in the Dawn War. It might not work for your game but Kord has a LOT of enemies amongst the Primordials since he was apparently the Enforcer of the Astral Sea during the Dawn War. Between Balcoth (the still living Primordial Kord Decapitated) and the Hydra Primordial with 1000 heads there are some fun choices if you dive into setting.
That's what the lore suggests.

Me? In my game I play up the fact that Kord's neutral and a lot of violent Orc Berserkers praise him just the same as many adventurers do. Since Kord's the God of Storms, I totally tapped into a Highlander thing where Kord's Exarch/Chosen Ones must prove themselves not only against the enemies of Kord but against one another. The look on my player's face when the opposing orc horde unfurled banners and bellowed their god's name (which the PC also worshiped) was priceless.
Also, I'm a terrible person.
-Jared
 

I think they do worship him, just in a different way. He does not want anybody sucking up to him and words without action mean nothing. So to worship Kord would be to say "I fight this battle in your name" and to defeat enemies in his name that he thinks are worthy or despicable.

Kord worshippers don't pray to be given stuff, they pray for an opportunity to show their worth and earn it. They might pray to not get killed by arrows and cheap shots so that they can close into melee and show how awesome they are.

They might pray to be blessed with rage and the fury of a storm, so that they can then show their full worth and live up to their potential.

[MENTION=71815]OhGodtheRats[/MENTION], I do the same thing regularly. The knights in shining armor that protect people against the ravaging orcs and undead...Bane worshippers. Just because they like war and power and support a tyrant, does not mean they embrace chaos, quiet the contrary, they are very ordered. Bane worshipping knights fight against the equally devout hobgoblin hordes.
My PCs have also crossed swords with Moradin worshipping Duergar (long story). Io worship also adds interesting options, as there is really no set theology. Evil Kobolds and dragons along with pure dragonborn paladins both serve what they believe to be Io's will. Most recently, a good dwarven cult that keeps the secrets of their people was exposed as a Vecna cult, worshipping him in his aspect of hidden knowledge and contact with the dead.
 
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I think that general theme you should stick to here is that Kord does not 'grant' jack to his followers. His followers take what they are strong enough to take.

My suggestion is:
1. There is a well renowned and honored Kord worshiping barbarian clan. Say a bunch of chosen half-orcs. They are like Cimmerians from Conan.
2. The renowned and honorable leader of them is commonly regarded as an Exarch of Kord.
3. The players have some reason to seek this guy out, maybe as a mentor. Or to ask for their help in a worthy cause.
4. Before they arrive though, he is overthrown in ritual combat by a stronger guy (The original guy was quiet old). This guy is like Kurgan from Highlander. This guy has no honor, just strength. He leads the clan to break its ancient treaties and start raiding all the weaker clans and kingdoms (which is pretty much everybody).
5. The bad guy is now an Exarch of Kord, having taken the title and power from the last guy. Kord could have overruled that of course, but it is not really his style to do so. He will leave any vengeance to the next guy worthy to be his champion.
6. So now the PCs have to battle their way through this mighty and blessed clan, to reach the leader, where the warrior challenges him for the right to bear the Mark of Kord.
7. Kord is watching the battle of course, but is not really the sort to fawn over anyone. He sends a beautiful Valkyrie to bring a mug of ambrosia beer to the victor and "help him celebrate".

Just my suggestion, but I think it ticks all the necessary boxes.

The problem with this scenario is that Kord is GOOD. The deity you are describing is unaligned, at best. Yes, Kord wants his followers to show strength and independence, but in the cause of doing good works, not raiding the neighbors.

O
 

See...there's your problem. According to 4th edition, Kord is an unaligned/neutral God and not Good at all. That's just the lore....I assume a LOT of folks refluff him into the Chaotic Good camp of yesteryear out of tradition. There's nothing wrong with that, but when citing the scripture of fictional deities, check out the New Testement too. Kord in 4E has been kind of scary from day one.
 

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