I'll include myself with those who think that this is a controversial claim.The problem with "Just make it a big mish mash" is that, say, China and Japan are far more radically different then France and Britain.
I'll include myself with those who think that this is a controversial claim.The problem with "Just make it a big mish mash" is that, say, China and Japan are far more radically different then France and Britain.
Why it has to be about elves, a fantastic creature that comes from Western folkore and myths? Why not a fantastic creature that comes from Eastern folklore and myths?This raises the question-at what point do you alter the game to fit the setting, and the setting to fit the game? As I see it, elves and orcs are spread around the world just as are humans-there is just as much possibly of there being an elven samurai as an elven shaman. To me, D&D without elves and orcs isn't D&D at all-I don't know what it is, but it sure isn't Dungeons and Dragons.
That's just me, of course-as a worldbuilder, I need those demihumans and humanoids spread around the world. That's not to say that they won't be changed in some way or another, while maintaining certain traits in common with their Occidental counterparts, just as humans in an Oriental setting will share certain things with European-inspired humans.
Elves might have a beautiful, intricate warrior culture that inspired humans to develop the samurai as a response. Or perhaps they developed the concept of spell books/scrolls/tomes that allowed humans and others to develop spellcasting.
Plenty of room for Oriental elves.
Or African elves.
Or Middle Eastern elves.
But again, at what point do you change the setting to fit the game, and vice versa?
Why?If at any point in time the adventurers are fighting dragons in an eastern themed game, something has gone terribly wrong.
In our game it didn't turn out to be that hard to get the samurai involved in adventuring.This ties into something else that bothered me-if one player has a samurai character, for example, can he really go off with the other party members, or is he stuck doing step-and-fetch quests for his master all the time?
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play around with the traditional tropes and use them to your advantage. Maybe that samurai isn't devoted to a master, but rather a philosophy inspired by real-life Bushido. The samurai seeks to live his life according to those principles, which grant him tremendous power and skill. At the same time, he acts as an adventurer to gain honor and fame for his clan, as well as treasure to increase its social standing.
We already have Rakshasas, Nagas, Devas, and Oni in western themed games.Why it has to be about elves, a fantastic creature that comes from Western folkore and myths? Why not a fantastic creature that comes from Eastern folklore and myths?
Why?
I am coming to the end of a 10-year Rolemaster campaign set (more-or-less) in Kara-Tur. The PCs have fought dragons on multiple occasions, as one aspect of their ongoing struggle with various factions among the Sea Lords and Storm Lords. One of the PCs is also involved in a romance with a dragon whom he met in the course of these adventures.
If "D&D without orcs and elves isn't D&D" is really what you think, why on earth do you even bother going into threads about alternate settings? No orcs? I guess Dark Sun isn't D&D. Planescape CERTAINLY isn't D&D at all.
I don't fully know where you're coming from with this comment.Because, again, then it's not a eastern adventure, it's a western adventure with bamboo! The whole point of having different settings is that they're supposed to be, you know, different.
Is this intended as a response to my post? I didn't say anything about orcs or elves. All the PCs in the game I described are human, except for the fox spirit and the tree spirit. Nor did I say anything about "the same dragons" - I described the dragons as being Sea Lords and Storm Lords (the actual stats I use are a combination of the default RM stats for Oriental Dragons and adaptations to RM - based on the appendix to C&T - of 1st ed AD&D stats for Oriental Dragons, Mist Dragons and Cloud Dragons). Where did I say that "it's the same as all the other generic western settings"?This is my same problem with the elves being a normal every day race. What's the point of having a different setting if it's the same as all the other generic western settings? If it's the same dragons, the same elves, the same warriors (Oh wait, they have different shaped swords), only now you eat fast food chinese while you play...well, what was the point of making it a new setting?
They have a setting with western style dragons and elves everywhere already. They have lots of settings just like that. I really don't see the point in saying "we're going to make an eastern setting" and then just making it the same damned boring Ye Merry Olde England as everything else is.
There are plenty of ways to do 'eastern adventures', and 'shallowly' is certainly one of them. And 'shallowly' fits with D&D's traditional take on historical and mythological accuracy.Because, again, then it's not a eastern adventure, it's a western adventure with bamboo!
Because, again, then it's not a eastern adventure, it's a western adventure with bamboo! The whole point of having different settings is that they're supposed to be, you know, different.
This is my same problem with the elves being a normal every day race. What's the point of having a different setting if it's the same as all the other generic western settings? If it's the same dragons, the same elves, the same warriors (Oh wait, they have different shaped swords), only now you eat fast food chinese while you play...well, what was the point of making it a new setting?
They have a setting with western style dragons and elves everywhere already. They have lots of settings just like that. I really don't see the point in saying "we're going to make an eastern setting" and then just making it the same damned boring Ye Merry Olde England as everything else is.
If "D&D without orcs and elves isn't D&D" is really what you think, why on earth do you even bother going into threads about alternate settings? No orcs? I guess Dark Sun isn't D&D. Planescape CERTAINLY isn't D&D at all. What's this in Eberron, the elves are freaky necromancers? Huh, I can't see how anyone can call THAT D&D.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.