Paul Farquhar
Legend
I don't remember that from the 1980s.Feywild was called something else. The old Faerie Queen Titiannia iirc.
I don't remember that from the 1980s.Feywild was called something else. The old Faerie Queen Titiannia iirc.
Seelie and unseelie court, Oberon Titania ?Pan? It is all stuff faerie sprites brownie satyrs pixies etc- I cannot recall right now it, is detailed in 2e monster mythology which is one of the best d&d products ever made.I don't remember that from the 1980s.
Sure. But I don't think any of that was in 1st edition, which is what I mean by Original Greyhawk.Seelie and unseelie court, Oberon Titania ?Pan? It is all stuff faerie sprites brownie satyrs pixies etc- I cannot recall right now it, is detailed in 2e monster mythology which is one of the best d&d products ever made.
Does that really go back to original Greyhawk though? I have noticed a general trend in recent years away from Tolkien elves towards more Shakespearian elves and fey. The Feywild didn't used to be a thing.
For me, a key difference is In order for the DM to run a really effective campaign in FR, they need to be up to speed in FR lore, history, regions, cities, etc, while those aren't needed in Greyhawk, as the DM can easily just insert their own creations into the world and no one would miss a beat.
It's low powered in terms of monsters. Level 13 to 14 is effectively epic levels and Lolth has 66 hitpoints.
Maybe, I had the earlier folder WoG, not the box.Celene and its queen in the 1983 WoG box set are definitely more Shakespeare than Tolkien. Titania not Galadriel. Same in the Gord stories.
Or take a look at the depictions of elves in the 1e PHB DMG & MM.
That's an artifact of the system, not the setting. 1e monsters really were pretty weak compared to high level PC's.
But, that also might account for the notion that you have all these high level individuals in Forgotten Realms but not GH. In GH, name level (1e AD&D) characters were a couple short steps away from godhood. A name level group in AD&D could, by and large, depopulate a moderate sized country if they chose to. Forgotten Realms, in comparison, was generally created using 2e rules where the monsters got a pretty big bump in power, meaning that being "name level" (ie, around 9th or 10th) meant that you were a big deal locally, but, there were still lots of things out there that could stomp you into the curb.
3e changed the power dynamic again, which muddies the water even further.