Tsyr said:*snip*
The GM screen is nearly a must for the GM... And it's the best GM screen I've ever seen. It has all the complexity of 1E/2E, with a few of it's own things thrown in (All stats are now fractional, for example... the honor system... building points... )
Dark Helmet said:Hackmaster is D&D the way GOD intended.![]()
bloodymage said:Well, I haven't gotten through the GMG yet and I haven't played yet, so I don't feel qualified to get up on the HackMaster soapbox.
I did go to the HM forums, though, and found what I thought was the most descriptive post on the game, if a bit emotional. This is what Chris Seconus on the KenzerCo boards had to say:
The complete thread is here.
OK. I didn't post this to start a war over which is the "better" system. I'm simply trying to give Griswold a little more information than what he's gotten so far and I thought this described how the difference in the "feel" of the two systems might be. I think it's a great system, but I'm just an old grognard. Enjoy.
Edit: Here's another thread you might be interested in.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.