doctorbadwolf
Heretic of The Seventh Circle
Magic... is an effect in the world when you don't know how it was accomplished.
Alternatively (and perhaps less cynically, and/or more spiritually) magic is an effect in the world brought about by ineffable means. This, in the original meaning of the word ineffable - a thing that cannot be expressed in words. If you can tell people, describe to them how a feat was accomplished, then it isn't magic.
I dig that for divine magic, but for the magic of symbols and formula, I don’t think it holds up as well.
In my own world, Magic is loosely defined as those effects and phenomena which are only possible via the application of conscious Will, whether of a mortal or a spirit.
The Physical Magics are far from ineffable
kinda. DnD divine magic largely feels the same as wizardly arcanum. It’s therefor scientific, to me.So that's the arcane/divine divide, that you were referring to, in the OP, when you said you weren't happy with D&D's handling of the divine?
Both are magic, just like I will continue to contend that the creation of man or the healing of Lazarus are magic, but it is and should feel like a very different sort of magic.
If fighters and rogues and wizards are supposed to provide and entirely different play experience, so too should clerics and Paladins compared to wizards and Eldritch knights.