Only if the DM decides to place only challenges that do those things.
I'd rather not work on the assumption that 5e is that limited & inflexible.
Well after level 8 of so, half the monsters are have alternate movement, warp reality, or are spellcasters. Your DM has to actively play dumb to survive wilderness encounters.
The Mundane Ranger does it just fine.
Nope. If your DM isn't coddling you, you either need to be a spell caster or have at lesat supernatural effect. Once a dragon takes flight or a mage teleport/passeswithouttrace you can't track them and they can gank you in your sleep.
Ok. Only took about a week.
What do we think o' this/these?
Nice. Have some issues since you separated everything. You allowed unacceptable vulnerabilities.
I have a thought.
Is the Lycantropic Ranger an archetype? The ranger who becomes as monster to fight the monsters. Claws, heightened senses, alternate movement, and bestial armor.
The Ranger's of old use to have transformative spells for alternate movement, natural weapons, and better senses. They also had the better base combat than a druid to better use these features. My wildshape ranger kicked but back in the day.
Perhaps move this to a subclass?