fuindordm
Adventurer
I was just looking back over the AD&D Ranger, and it seems there were 3 *unique* class features:
- Tracking
- Improved Surprise (and, in turn, harder to be surprised)
- Favored Enemy (bonus damage vs. "giant class" creatures)
...
An interesting design test would be to implement a version of Favored Enemy that is adaptable in play, say after researching, tracking, or fighting a particular monster, the ranger would gain their Favored Enemy bonus against that monster. So the vibe would be more a "studied enemy" than being specifically a dragon slayer, giant slayer, or orc hunter.
I totally agree with your analysis. As for the "studied enemy" design, it's certainly possible and what I was going for in my proposed alt ranger (post #296).