el-remmen
Moderator Emeritus
In my homebrew setting, I have a full nation of hobbos that engages in things like trade and commerce (as well as a bit of colonialism and conquest). I haven't been able to buy that hobgoblins wouldn't build their own civilization given that they are as intelligent and capable as humans and other races and are obviously inclined towards law, division of labor, religion, heirarchies, and other building blocks of civilization.
Mine too. They are a matriarchal militaristic society that slowly becoming known for their elite mercenaries they hire out (but that are also a ploy for infiltrating other nations and send back info for conquest).
No hobgoblin PCs yet though.
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