ShrooMofDooM
First Post
The best is the d20. I just like how it feels in my hand and the way it rolls. It's also the easiest. The most fun to roll is definitely the d100. You never know what you'll get. I really don't dislike any die, though.
Gamescience is coming out with d100's with new, heavier breaking compound (weighted bits) to reduce the rolling distance.Roadkill101 said:As has been noted the d100 rolls for too long...
Unearthed arcana has a decent 3d6 varient rule with a table to maintain critical hit probablilities.rycanada said:d6 is definitely the way to go - it has the nicest rolling properties, comes to a rest, and everyone's familiar with it. I've got pretty good luck with the buggers, too.
I've tried to restructure d20 so that it would be a 2d6 core mechanic instead, but it's more work than it's worth.