ARandomGod
First Post
Gez said:A variant I've seen consists on giving just 6 points to spread on ability modifiers.
So you could, for example, take +4 Str, +1 Dex, +2 Con, +0 Int, +0 Wis, -1 Cha. Which translates to Str 18, Dex 12, Con 14, Int 10, Wis 10, Cha 8.
Then you get to increase three stats by 1 point (of course, you can't increase a 18). In our example, this could become Str 18, Dex 13, Con 14, Int 11, Wis 10, Cha 9.
You know, that's how I've always explained my 'point buy' system, as a mod buy. But recently I played in a group where this one guy just could not grasp the concept. Which was very odd, because he's relatively smart and not intellectually inflexible in other matters...
But for some reason he just couldn't grasp the concept of modifiers, he *needed* it to be in point buy language.