Bedrockgames
I post in the voice of Christopher Walken
"Exploring a living world" is an example of what I'd like to see people avoid. I'd rather hear about something concrete like "I involve the players in the creation of the setting" as this is a literal thing that a GM can do, and it may enhance protagonism.
The concept of a living world and how that is achieved has been explained. But if you will only accept answers where the players are doing things like taking on GM powers, I don' think we can have a fruitful discussion because then it is clearly just a style debate, and not really about understanding what we are doing at the table. Also there seems to be this weird paradox where if we answer the question literally (i.e. showing example of not literally going to the notes) we are reprimanded for taking him literally, yet if we answer in a non-literal way, we are told to be more literal. I think we've both answered in terms of higher concept and in terms of nitty gritty what we literally do