A fan base that keeps taking everyone else's toys and keeping new things from being made?
That would be those who want to revert the current psionic buffet to there being One True Psionic Class and it being a knock-off wizard.
Or make a whole new one. The point is trying something new instead fo the same old spellcaster we've always had because the psion isn't supposed to be a spellcaster.
But a spellcaster is what a
Psion has always been. "Psion" is not a generic name. It is a name with a history and a consistent implementation across 2e, 3.0, and 3.5. (And the 4e one was different but a pure "let's try making encounter powers based on power points" spamtastic mess).
I've been advocating the
Mystic as a better starting point. Because unlike the Psion it's not just an off-brand wizard.
Again, the point is that people don't want it to be a wizard.
The
psion is a wizard with the serial numbers filed off.
And yet you just said you advocated the also-wizard Mystic.
The Mystic is
starting to get somewhere with its disciplines. I think that it needs more time in development but there are numerous meaningful differences between the mystic and the off-brand wizard that was the psion.
- The psion had hit points, armour, and weapon proficiencies that were exactly the same as the wizard. None of these applies to the mystic.
- The psion had spells that were formatted like spells with a student using a thesaurus to change things like "caster level" to "manifester level". The Mystic does not
- The psion picked spells in about the same way as any other caster. The mystic picked disciplines and got their abilities as packages.
Is the mystic a cousin of the wizard? Definitely. But so is the cleric. If anything I'd say that the mystic was further mechanically from the wizard than the cleric is.
That's the point! That's why we need a new class!
So ... not the Psion then. The
psion is an old class whose good bits have already been taken onboard. It is not a new class.
And a list of powers! And basically a whole book of player-facing content and then five more for other concepts that got forced into subclasses where they don't belong!
More classes! More classes for a hundred years!
Yay! Shovelware!
New classes only where existing ones do not do the job.
No ban lists and just adapt?
No 5e if it returns to the glurge of 2e and 3.X and drops what quality control it has. I do not pay money to game developers to fix their game or just read any hair-brained idea that crosses their heads. I've enough of those myself.