Vaalingrade
Legend
While handily excluding what most fans of psionics want.And I have pointed my vision which is a range of subclasses (as we have now) is better than This Is The One True Way Of How Psychics Are.
While handily excluding what most fans of psionics want.And I have pointed my vision which is a range of subclasses (as we have now) is better than This Is The One True Way Of How Psychics Are.
When you ask "fans of psionics" (who in reality are the tiny minority of grumpy dissatisfied fans of psionics; the satisfied rarely talk) the features they list boil down to "an Aberrant Mind that doesn't call itself a sorcerer or have anything to do with tentacles".While handily excluding what most fans of psionics want.
Why? Why do you object to Psions being self powered casters. What about sorcerer is it that offends you?I do not have a squid allergy I have a sorcerer allergy.
I know you didn't ask me, but my answer would be: on the one hand, I find Sorcerers to be most closely related to Psions because both of their powers are internal (something within them that they are born with). As opposed to Wizards whose power comes from studying books, or Warlocks who make a "deal with the devil." On the other hand, Sorcerers are CHA-based, while I have always seen Psions as being INT-based.Why? Why do you object to Psions being self powered casters. What about sorcerer is it that offends you?
It's more like the fans you're condensing down into a group that can be easily excluded.It's not fans of psionics I'm excluding. It's a small hardcore of people who seem to be mortally offended by either far realm influence or sorcery because that's not how it was back in the day.
I'm not excluding this at all other than to point out Clarke's Law (that a sufficiently advanced technology is indistinguishable from magic). Magic is an overarching category.It's more like the fans you're condensing down into a group that can be easily excluded.
Wanting psionics to be different than magic is the same as wanting mundane to be different from magic. It's a reasonable ask that's been respected riiiight up until 5e used 'simplicity' as an excuse to take away nuance and flavor when it was easier to not do the design work.
Fair. But I've always been in favour of flexing Int and Cha for warlocks and sorcerers (I'd throw in Wis as well if it wasn't a blatantly better stat). And I think that even if the base class doesn't flex the subclass should be allowed to.I know you didn't ask me, but my answer would be: on the one hand, I find Sorcerers to be most closely related to Psions because both of their powers are internal (something within them that they are born with). As opposed to Wizards whose power comes from studying books, or Warlocks who make a "deal with the devil." On the other hand, Sorcerers are CHA-based, while I have always seen Psions as being INT-based.
My DM is working on a 5E reboot based around three classes. So I guess I will say three.Was wondering this when it comes to new editions of Dungeons and Dragons. How many classes are too many and how many are too little?
Is it for flavor purpose and fulfilling certain archetypes? Having certain roles be fulfilled?
self-power is not the problem.Why? Why do you object to Psions being self powered casters. What about sorcerer is it that offends you?