Hussar said:
I'm still left wondering why people have problems with Warforged as a LA 0 race, but see no problems in playing a 35 or 40 point character. I mean, a 35 or 40 point character is operating effectively at least one level and possibly two levels above what he should be. With no penalty for having a level adjustment.
In one of our longterm campaigns I played with a guy who rolled 4 eighteens. Nevermind the fact that I find that players often, oddly, seem to roll lower when it's done in front of the DM. But let's take him at his word, and say it was honest 4d6 drop the lowest. His character was EASILY a +1 level adjustment above the rest of us. And he played a cleric, which meant that he was a better fighter than the fighter, especially spelled up, and everything he did - turn undead, saves, skills, combat, anything that involved a roll and involved his stats - he did better than everyone else.
I rolled my stats in front of the DM. I had a 12, and a 7 among my numbers. And yes, it most certainly made a difference.
The campaign lasted three years. The effects of those initial rolls were felt throughout the entire campaign.
I've done point buy ever since. I've found that there is still disparities between players, usually based on experience, but players can play what they want to play and everyone starts with the same building blocks.
Crothian said:
They can. It is harder and takes some good planning and perhaps the DM has to not want to kill them all at the first opportunity but it can work.
D&D is a game where stats matter. I'm sorry, but this is just true. You can't just make a 10 Str Human and, through careful planning, make him as good in combat while wielding a plain wooden club as someone with an 18 Str and a greataxe. Spellcasters require a good stat in order to reach upper level spells. No amount of planning makes it otherwise. A low Dex rogue trying to Hide or Move Silently may provide some comic relief, but being effective is part and parcel of being heroic.