Ralif Redhammer
Legend
I never had much of a problem with class limits. I still use them in my C&C game. Level limits were a little iffy, but as stated earlier, the demihuman races had plenty of other advantages.
Crothian said:A lot of people have seemed to complain on the race class limits of the earlier editions. Why were they bad?
Was it because they were poorly explained as to why certain races and classes had limits? Would it have been better if for instance it was built into the game that halflings had pissed off the god of magic and there fore could not use any arcane magic? Would that kind of explanation for race class limits in the game and setting make them okay?
3E's version of balancing humans with non-humans is, I think, far better. There are good, positive reasons for playing a human (an extra feat and extra skill points) that are attractive compared to non-human benefits. And positive reasons for playing a particular type of character are better than negative reasons for not playing other types of characters.
I also think that the favored class rule is also better than earlier editions. Rather than preventing certain characters from being legal outright, it makes development down a particular path easier. Again, a positive reason to play a certain type of character, rather than a negative reason to not play something else
Hrmpf. I don't want to highjack this thread, but this reminds me a lot of my biggest problem with 3rd edition: Dwarven wizards.
Ok, I try to be more clear. For me it's the same problem. Railroading.thedungeondelver said:C'mon guys, the thread was about how 1e/2e/OD&D did (or did not) do something in particular. Not whether or not 3e does it better or does it at all.
Crothian said:Would that kind of explanation for race class limits in the game and setting make them okay?
Nifft said:There's nothing wrong with it -- in a setting, where "pissed off god of magic" is cool.
I don't like that kind of thing in the Core rules, though. My setting should be mine. Give me parts that work well and are balanced, and let me decide how to abuse them.
Cheers, -- N
thedungeondelver said:C'mon guys, the thread was about how 1e/2e/OD&D did (or did not) do something in particular. Not whether or not 3e does it better or does it at all.