Leopold, M Halfling Rogue6 Sorcerer2 CR 8; Size:S Type Humanoid; HD (6d6)+(2d4)+16; hp 41; Init +7 (+3 Dex, +4 Misc); Spd Walk 20'; AC 14 (flatfooted 11, touch 14), / ( /x ) or ; SA: +1 on all saves,+1 to hit with thrown weapons,+2 morale bonus vs fear,Comprehend User,Confuse End User,Evasion,Sneak Attack +3d6,Summon Familiar,Summon Network Device,Uncanny Dodge (Dex bonus to AC),Uncanny Dodge (can't be flanked); Vision: Normal AL: NE; Sv: Fort +5, Ref +9, Will +5; Str 15, Dex 16, Con 15, Int 15, Wis 9, Cha 15
Skills and Feats: Bluff +13, Gather Information +4, Intimidate +9, Knowledge (Local) +4, Listen +8, Move Silently +10, Search +7, Sense Motive +9, Spellcraft +4, Spot +6, Tumble +4, Use Magic Device +11; Alertness,Armor Proficiency (Light) (1x),Exotic Weapon Proficiency,Improved Initiative,Martial Weapon Proficiency,Quick Draw,Simple Weapon Proficiency
Possessions: ,
Spells: Sorcerer: (6 /5 ) 0-Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand 1-Cause Fear, Identify
Can't forget the familiar!
Spike, M Cat CR 1/4; Size:T Type Magical Beast; HD ; hp 20; Init +2 (+2 Dex, +0 Misc); Spd Walk 30'; AC 15 (flatfooted 13, touch 15), Bite (Natural/Secondary) +4 0'/BPS (1d3-4 20/x2 Neither T ) or Claw (Natural/Primary) +9/+9 0'/PS (1d2-4 20/x2 Neither T ) or ; SA: +4 to hide in tall grass or heavy undergrowth,Empathic Link,Improved Evasion,Share Spells; Vision: Low-light,Normal AL: None; Sv: Fort +2, Ref +7, Will +6; Str 2, Dex 15, Con 10, Int 6, Wis 12, Cha 6
Skills and Feats: Climb +5, Hide +17, Move Silently +9; Weapon Finesse (Bite, Claw)
Possessions: 1 Bite (Natural/Secondary), 1 Claw (Natural/Primary),