What is YOUR level??

DM with a vengance.
Investigator 1 (Defense Option)

Str 7
Dex 9
Con 10
Int 16
Wis 11
Cha 11

HP 6
AC 9
Sanity 55

Skills.
Bluff +4
Climb +2
Computer Use +2
Concentration +4
Craft: Writing +7
*Cthulhu Mythos +1 (Hey, I've read all the books, that's got to count somewhere.)
Drive +0
Knowledge: Computer Games +7
Knowledge: Roleplaying Games +7
Knowledge: History +7
Perform Comedy +4
Perform Singing +4
Speak Other Language Spanish +4
Swim +2.

Feats:
Wealthy
Wealthy

Attacks.
'Fro Pick -6, 1d2-2, 20/2x melee.
Sack of pennies -5, 1d3-2, 20/2x, 10', ranged.

Of course going up against the Mythos I would probably obtain Nightvision gear, tactical body armor, and some sort of automatic grenade launcher, and then die in a tragic comic accident involving an armadillo, leaving my hihgly powerful equipment to chortling cultists.
 

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Well, with that 10 wisdom...i can cast orisons......which in real life.....im close to doing. i can heal others sometimes (no, im not joking, its happened before)
 


I'm a paragon human Cleric 7.

Because I'm currently not following a deity, I can't cast spells, though... :(

edit - More precisely, I'm a paragon human Rog3/Clr7 (possibly with a few levels in a prestige class instead of some levels in the base classes).
 
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Bah.

The greatness of I cannot be expressed in terms of ability scores and feats!

Plus, some of you guys must have bonked a lot o' kobolds....

I mean, by-the-book, none of us should have more than about 3 levels unless we were in a war. Maybe more if using some of the questionable systems about XP award for surviving a year.

I'd venture to say most of us are Experts, with a few scatterings of Warriors and Commoners for the more athletic/military trained/whatever amongst us.

Noteriety is no factor of levels. Tom Cruise might be an Expert with a high Charisma, but he wouldn't nessecarily be high level (though some of his characters probably would be. :))

Anyhoo, it's all in good fun. But I'd like to see a few less mutliclass 5+ level characters out there, man. Some of us certainly have high opinions of ourselves. :rolleyes:

I'd hate to be an adventurer in a world populated with EN board members....I'd get my butt kicked by dweebs. ^_^
 

Aristocrat Lvl 2

Str 09
Dex 13
Con 10
Int 14
Wis 13 (with women 7 )
Cha 09

Diplomacy 6, Bluff 3, Climb 5, Intimidate 3, Spot 3, Sense Motive 3 (with women -5), Speak Language 4, Intuit Direction 3, Know. History/Politics/Economics/Useless Know./Military.

Feats: Wpn Finesse (?), Alertness, Improved Bull Sheet

I could eventually develop some levels of rogue if need be... seems natural... just havent trained yet.
 
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Having saved Lodoss from destruction(Quite literally) before coming to this plane, my level is a bit higher then that of most of you

Deedlit
Female Elf
Shaman 7
Alignment: NG
Age: 170
HD 7d6-7 (35), AC 15 (11 flatfooted, 15 touch) Movement 30 ft.
Statistics:
Str 8, Dex 18 (16 w/o gloves), Con 8, Int 14, Wis 20 (17 raised to 18 at level 4, 20 from periapt), Cha 17
BAB: +5
Attack Bonus: Melee +11 rapier, +4 unarmed strike, Ranged +12 (longbow)
Damage: 1d6/18-20, x2 (Rapier) or 1d3-1/x2 (Unarmed Strike), 1d8+1 (Longbow)
Skills: -1 Climb, +9 Diplomacy, +7 Handle animal, +8 Heal, +17 Hide, +1 Jump, +12 Knowledge (Spirits), +6 Listen, +15 Move Silently, +4 Search, +6 Spot
Feats: Expertise, Improved Initiative, Improved Unarmed Strike (Virtual), Augment Summoning, Weapon Finesse (Rapier)
Weapon/Armor Proficiency: All simple weapons, all light armor, rapiers and bows (shortbow, longbow, composite longbow, and composite shortbow).
Saves: Fortitude +4, Reflex +8, Will +12
Initiative: +7
Abilities: Turn/Rebuke Undead as a 5th level cleric (6/day), Reubuke or Command Animals or Plants as a 7th level cleric (6/day), Rebuke or Command Spirits as a 7th level cleric (6/day), Spirit's Favor (+Cha bonus to saving throws, already added in), Spontaneous Casting (Summon Monster spells), Spirit Sight, Immunity to Sleep, +2 Save vs. Enchantments, Cannot cast healing spells
Items: +1 Dagger, +1 Longbow, Boots of elvenkind, Bracers of Armor +1, Cloak of elvenkind, Spell Component Pouch, Holy symbol, Wand of Cure Light Wounds, Falcon as a animal compainon, 30 MW arrows, 4 Glass Figures (10 HP, used for Substitution spell), 273 gold left

Spells Per Day (6/6+1/4+1/3+1/2+1), Domains: Celestial, Nature
Spells Commonly Memorized:
0-Detect Disease, Detect Magic (2), Detect Poison (2), Read Magic
1-Animal Friendship, Bless (2)*, Detect Evil, Endure Elements, Invisibility to Undead, Speak With Animals
2-Ancestral Vengeance (3), Commune with Lesser Spirit*, Hold Person
3-Blindness/Deafness, Dispel Magic, Substitution*, Summon Nature's Ally III
4-Lesser Spirit Ally (2)*, Summon Nature's Ally IV
*-Domain spell
 

Spellcasting levels - all good and well, I'm sure. What I'm curious about, though, is the handful of people who don't seem to be human. :)

Ok, I guess since I've already contributed two sarcastic comments to the thread, I oughta stat myself up. Hmm... let's see...

"Terraism"
Male Human Expert 6
Lawful Good

Str: 10
Dex: 12
Con: 8
Int: 16
Wis: 12
Cha: 14

HP: 18
Init: +1 (Dex)
Speed: 30 ft
AC: 11 (Dex)
Attacks: +4, Shortsword (1d6)
Saves: Fort +1, Ref +3, Will +8

Skills: Balance +3, Climb +4, Concentration +7, Diplomacy +9, Innuendo +6, Knowledge (religion) +4, Knowledge (Computers) +10, Knowledge (Geography) +5, Knowledge (History) +9, Knowledge (Politics) +8, Knowledge (Mathematics) +8, Knowledge (Science) +7, Profession (Librarian) +4, Sense Motive +7, Swim +8, Tumble +3

Feats: Endurance, Iron Will, Martial Weapon Proficiency(Short sword), Run
Let's see... well, as for alignment, I think it could also be argued that I'm Lawful Neutral, but there's been quite a few changes in the last six months or so and I think that I'm probably a bit closer to good nowadays.

Stat-wise, I've always been slightly weaker than the norm, but I've noticed recently that I seem to actually be right about average - imagine that. I guess things do change over time (I placed my fourth-level stat bonus there.) I'm a little bit more dextrous than the average Joe, I think, but not amazingly so. I tend to get sick a lot, too, which shows in the low constitution.
For mental stats, I like to think of myself as quite intelligent, and my scholastic abilities seem to bear that out - even not trying, I can manage at least an 85% in AP/Honors classes, and, when I do try... :D I really wavered on wisdom, because I often miss little things, but I also tend to have very good insight into other people. I decided that since I like to see myself in a good light, I'd go with the benefit side of things. [Laugh.] For charisma - though I don't socialize much, I've heard from quite a few people that I have a very strong personality (in a good way), and I tend to do well at the things modified by CHA in-game, so...

My skills reflect a lot of time spent studying - history and math, mainly, with a bit of other stuff thrown in. I've been working with computers since I was two, and I think that shows, just a bit. ;) There's a bit of the outdoor-type stuff in there, too, since I tend to take off on my own a lot, outside. I've been involved in Model UN for years now, which explains some of the others. And this summer I worked as a librarian on campus. As far as feats go, I'm quite good at running - I run crosscountry - and I almost can't allow myself to give in on something, so I think Iron Will is fitting. And, since I took up sparring recently (as said earlier) that explains the weapon profficiency.

PHEW! That got to be a lot longer than I expected it to be. Ah, well - kept me out of trouble for a while. :)
 

Monk(x)/Paladin(x-1)

Yes, I AM minmaxed, thank you.

Haven't killed a lot of kobolds, but I HAVE got 5th degree black belt at a doesn't-throw-black-belts-to-14-year-olds school that teaches a practical art form. Dunno what level that makes me.

-Tacky, who so far has the best saves of the group, even with his low Constitution.
 

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