questing gm
First Post
Knowing my players who does not enjoy a heroic fantasy adventure or campaign. I find that my adventure plot hooks usually involves cold hard gold.....and the occasionally promise of treasure by the end of the adventure.
So what are your overused plot hook that sparks your players (and their character's) interest to the adventure or campaign ?
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
So what are your overused plot hook that sparks your players (and their character's) interest to the adventure or campaign ?
