Party in current game:
Human Cleric 4 /Paladin2 /Fist of Raziel 2
Hobgoblin Rogue 3 /Cleric 3 /"Divine Trickster" 2
Elf Bard 8
Human Rogue 8
Elf Wizard/Fighter/Swashbuckler/Bladesinger (not sure of levels)
Human Ranger 1/Wizard 6/Horizon Walker 1
Spellscale Rogue 2/Sorcerer 6
For me the ideal party (or at least the one I place the most in the ToEE game) is:
Half-Elven Bard x/Fighter 1 focusing in Archery (Party faceman, booster, backup healer)
Human Paladin w/ great sword and Cleave chain (frontline fighter, backup healer/debuff remover)
Human Fighter w/ Glaive or Dwarf Fighter with Waraxe (frontline fighter, damage sponge)
Human Rogue w/TWF and Weapon Finesse (does roguey stuff. I prefer the bonus feat, and skill points and higher movement a human rogue gets over the Halfling racial bonuses)
Human Cleric (War and Good Domains. War lets him help backup the frontliners and Good gives him Holy Smite at 7th level.)
Elven Wizard or Sorcerer (makes things go kaboom and can use a longbow as a good fallback weapon)
Human Cleric 4 /Paladin2 /Fist of Raziel 2
Hobgoblin Rogue 3 /Cleric 3 /"Divine Trickster" 2
Elf Bard 8
Human Rogue 8
Elf Wizard/Fighter/Swashbuckler/Bladesinger (not sure of levels)
Human Ranger 1/Wizard 6/Horizon Walker 1
Spellscale Rogue 2/Sorcerer 6
For me the ideal party (or at least the one I place the most in the ToEE game) is:
Half-Elven Bard x/Fighter 1 focusing in Archery (Party faceman, booster, backup healer)
Human Paladin w/ great sword and Cleave chain (frontline fighter, backup healer/debuff remover)
Human Fighter w/ Glaive or Dwarf Fighter with Waraxe (frontline fighter, damage sponge)
Human Rogue w/TWF and Weapon Finesse (does roguey stuff. I prefer the bonus feat, and skill points and higher movement a human rogue gets over the Halfling racial bonuses)
Human Cleric (War and Good Domains. War lets him help backup the frontliners and Good gives him Holy Smite at 7th level.)
Elven Wizard or Sorcerer (makes things go kaboom and can use a longbow as a good fallback weapon)