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What is your party composition?

Mark CMG

Creative Mountain Games
All 9th-level characters in the Red Hand of Doom adventure -

Dwarf Barbarian
Human Wizard
Half-Elf Ranger
Half-Elf Druid
Wild Elf Cleric (NPC)

Might be adding a Sorcerer soon.
 

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Arkham

First Post
What we have (active):
Forgotten Realms -
Dwarf, formerly Human Cleric 21 - Chosen of Lathander 1 ( turned the template into a PrC )
Sun Elf Wizard 12, Fire Elemental Savant 11
Fire Gensai Wizard 10, Guild Wizard 11
Sun Elf Wizard 5/Argent Savant 10/Archmage 6
Aasimar Fighter 11/Spellfire Wielder 10
and 2 Cohorts, a Human Warmage 12/Dragon Disciple 9
and a Hobgoblin Fighter 18/Barbarian 1/Ranger 1

Now the ideal composition would be whatever the players have fun playing. Not helpful, I know.
 

drothgery

First Post
What we've got (Eberron game)

CG Half-orc female barbarian 7/fighter 6
NG Kalashtar male soulknife 10/illume soul 3
LG Human male cleric 13 [Silver Flame] (vow of poverty) (with a troll adept cohort -- don't ask)
NG Gnome male bard 10/sublime chord 3

The departed
LG human male rogue/slayer of Domiel the Silver Flame
LG human male cleric 1/wizard [evoker]/Silver Pyromancer

You'd like to have someone for sneaky skills (rogue, ranger, monk), someone for social skills (bard, rogue, cleric, paladin), someone front line melee (barbarian, fighter, paladin, cleric, druid), a skirmisher (ranger, monk), someone for ranged attack (fighter, ranger, wizard, sorcerer, druid), a healer (cleric), a buffer (bard, cleric, druid). But as long as most important roles are covered (and NPCs, spells, and/or magic items can cover some in a pinch), you're okay.
 

Bobitron

Explorer
Lanefan said:
Your party balance looks just fine...about the only change I'd make might be to trade the Sorceror in for a Wizard...

Hahahahahah! <<<<personal joke for Sparky

I'm in the group and just wanted to clarify that our Paladin is actually a Rogue 2/Paladin 4/Shadowbane Inquisitor 4.

Sparky has more issues with party makeup than I do. I'm pretty happy with things as they are. :)
 


Sejs

First Post
Three games:

1)
Catfolk Ranger (5)/Fighter(1)
Gravelorn Monk (3)/Cloistered Cleric (3)/Sacred Fist (1)
Shifter Druid (7)
Kiloren Spirit Shaman (7)
Human Rogue (7)
Human Rogue (1)/Wizard (5)/Unseen Seer (1)
Human Duskblade (6)/Warlock (1)

2)
Human Diviner (1)/Human Paragon (1)
Human Fighter (2)
Halfling Psychic Rogue (2)
Human Ranger (2)
Warforged Crusader (2)


3)
Human Barbarian (1)/Fighter (9)
Half-Elf Rogue (3)/Urban Ranger (7)
Gnome Druid (10)
Changeling Wizard (7)/Recaster (3)
Human Favored Soul (10)
Elf Bard (10)
Half-Ogre Cleric (8)
7hd Silver Dragon Hatchling
*Human Crusader (8) - favored soul's cohort
*Mimic Psychic Warrior (1) - urban ranger's cohort
 

paradox42

First Post
Interesting how many Epic parties have been typed up here so far.

I run two games, both featuring some fairly exotic characters thanks to a world designed for that.

Epic party:
-CG Human-variant Fighter 10/Timewalker 19 (Timewalker is a homebrew prestige class designed for mobility and quick strikes, he abuses it to max potential by wielding a Greatsword)
-NG Elf Psion (Shaper) 8/Sangehirn 3/Mindsmith 17 (Mindsmith is yet another homebrew PrC, this one focused on creating items- it has half manifester level progression, so he only recently got 9th-level powers)
-CN Half-Fire Elemental Tabaxi-variant Sorcerer 21/Favored Soul 4/Mystic Theurge 3 (Favored Soul is for the Nature goddess, so by house rules this gives her Druid spells instead of Cleric)
-NG Human-variant Bard 28
-NG Half-Water Elemental Elf Negator 28 (Negator is a homebrewed variant of the Sorcerer class that uses Negative energy as its source of power- obviously heavy Necromantic focus but also has Acid and Cold effects)
-CG Very Old Pink Dragon (Dragons in my game can gain age categories with XP by advancing in a racial class, which is what this character and the next have done- also, Pink Dragon is obviously a homebrew dragon type)
-TN Ancient Deep Dragon

Whew. Like I said, exotic. :) The Fighter is the nominal party leader because his player is the most assertive, but in the last several "adventures" as such he's done little if any party direction. This group has their fingers in a lot of pies.

The non-Epic (Evil-aligned) party:
-LE Psylon Telepath 16 (Psylon is a weak subrace of illithid with no spell-like/psi-like abilities whose main power boost aside from stats is gaining extra psionic power points)
-LE Human-variant Bard 7/Antipaladin 9 (Antipaladin is a homebrew PrC that is basically a holy warrior of the LE god of Power- all Paladin-types in my game are actually prestige classes)
-NE Human Ranger 16 (Archery path)
-TN Orc Conjoiner 16 (Conjoiner is a homebrew base class that advances both spellcasting and psionics simultaneously- at 16th level his best powers and spells are 5th level)
-NE Human-variant Florant 15 (Florant is another Sorcerer variant, this time getting its power from plants and nature so it's heavily Enchantment-focused with some Druid spells on the side)
-NE Crystalloid Warlock 15 (Crystalloid is a PC-available Earth Elemental race; this character just joined the party)

In that party the Telepath is the leader, played by the same guy who plays the Fighter in the first group- but in this one there's no question of his leadership. The Antipaladin acts as a close second, and sometimes takes over the leadership reins when the Telepath's player is absent or doesn't feel like making any decisions for some reason.

These parties get into some very wild events, let me tell you. But even with all the weirdness, we have plenty of fun; the players certainly must be enjoying the games, because they keep coming back after 5 1/2 years. :)
 

Allandaros

Explorer
AD&D 2e.

Human bard 3
Dwarven fighter/thief 3/3
Half-elf cleric/mage 3/3
Gnome mage/thief 3/4

I don't know why they *all* went multiclass. :(

Ideal six-player composition:
2 fighters (or subclasses)
rogue
mage
clerics (2)

Four-player, drop the extra fighter 'n cleric.
 

Terraism

Explorer
We're starting a new game this Sunday - the character generation was last night and, for the first time in any game I've ever ran, we've got what looks like your typical well-balanced party, even though, well, not really core stuff. :) Anyway. Eberron game.

- Human Karrnathi Knight (PHB2), tank type character
- Human Orien Noble (adapted from WoT), skill monkey/face person
- Warforged Deneith Wizard, conjuration specialist/arcane utility and damage
- Halfling Jorasco Sorcerer (divine spell list instead of arcane), dedicated healer

They're gonna be a bit short on melee damage for a while, I suspect - at least until the noble picks up a few swashbuckler levels, as he's planning, but with a true tank and a sorcerer healing, they should be able to outlast most things.
 

Hammerhead

Explorer
The Untouchables
Marius ir'Kol, Human Warlock 11
Katarina Datini, Tieflng Swashbuckler 3 Fighter 4 Tempest 3
Daedalus, Warforged Artificer 11
-Dogg, Warforged Barbarian 1 Fighter 4 Warforged Juggernaut 4
Artemis Buckwald, Halfling Wizard 10 Mindbender 1
Petrus "Vatti" Tarquinius, Changeling Monk 1 Ninja 10
Purity, Warforged Duskblade 11

The Lords of Dusk (not Dust)
Thok, Half Orc Paladin 6
Shalani, Valenar Elf Bard 5 Fighter 1
Kellan, Human Cleric of Sovereign Host 4 Church Inquisitor 2
Caius, Human Duskblade 5

The Destroyers
Gawain, Human [Chosen of Heironeous, custom template] Paladin 17
-Elaine, Human Rogue 7 Fighter 1 Dervish 10
Laura Emberblossom, Human Wizard 15 War Wizard of Furyondy 4 Ruin Priest 1
Acev En'tura, Human Druid 5 Barbarian 2 Master of Many Forms 10 Warshaper 3
Urug Uk'Grimnar, Half Orc Barbarian 13 Fighter 1 Exotic Weapon Master 1
-Gruumshlar, Half Orc Barbarian 1 Cleric of Gruumsh 16 Pious Templar 1
Corellon, Elf Cleric of Corellon 18 Hierophant 2

The Five Points of Light
Callahan Muny, Human Sorcerer 14 Fatespinner 4
-Tuco the Rat, Dwarf Rogue 12 Fighter 4
Komorak, Half Orc Monk 6 Barbarian 1 Fighter 1 Lost One 10
Moltanis Rul, Human Favored Soul of Pele 14 Divine Disciple 4
-Dalek Andrus, Human Ranger 16
Michael, Human [Half Celestial] Paladin 14
Accolon Gawainson, Human [Half Dragon] Martial Artist 6 Kensai 9
 

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