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What Kind of D&D Character Would You Be?

You know, I am always a damn druid on these things. Well I do hate people.
Neutral Evil Human Druid (5th level)


STR= 12
DEX= 14
CON= 13
INT= 16
WIS= 15
CHA= 16
 

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no pop-ups allowed so I am....


Class: Expert- victum
Str 10
Dex 12
Con 12
Int 10
Wis 08
Cha 08

I bumble through life allowing others to better themselves. I jumpstart their careers of fame and fortune.
 

Driddle said:
Thank you for that opportunity. I was eagerly waiting for your permission.
Is there anything in particular we should not use you for? Because I've got an idea that involves a bunny costume, a magic belt of gender switcheroo, and a pub marketing concept. Unless you want to lose all creative control over your D&D concept-self, a contract might be necessary.
Not for inclusion for publication, otherwise, not care. That is an NPC. As long as you have fun do what you want in your campaign.
 


MrFilthyIke said:
In the spirit of Warren...here is me stated up after seeing what the test gave me.
This is deliberately un-optimized, imagining how I'd probably adventure given these stats. :)

Filthy Ike CR4
Male Human Sorcerer 2 / Wizard 2 (generalist)
CG Medium humanoid
Init: +0
Languages: Draconic, Common, Elvish, Dwarvish

Ability Scores:
Strength - 10
Dexterity - 11
Constitution - 12
Intelligence - 16
Wisdom - 14
Charisma - 12

AC: 19 (10 + 5 arm, +4 shield spell), 14 touch, 19 flat-footed.
HP: 20.
Fort +4, Ref +1, Will +9.
Speed: 30 feet.
Melee: +3 melee 1D8 (spear).
Ranged: +3 ranged 1d8 (light crossbow).
Base Attk: +2, Grp +2.

Feats: Armor Proficiency (Light), Great Fortitude, Scribe Scroll, Skill Focus (Sense Motive).
Skills Bluff +6, Concentration +6, Diplomacy +4, Intimidate +3, Knowledge (arcana) +8, Knowledge (geography) +8, Knowledge (history) +4, Knowledge (religion) +4, Knowledge (the planes) +4, Sense Motive +8, Spellcraft +10, Spot +5.

Possessions: Explorer's Outfit, +1 Cloak of Resistance, +1 Mithril Chain Shirt, Potion of Cure Light Wounds (3), Potion of Cure Moderate Wounds (1), Potion of Remove Fear (1), Masterwork Light Crossbow, Bolts (20), Masterwork Silver Spear, Wand of Detect Secret Doors (25), Wand of Enlarge Person (25), Spell Component Pouch, Pouch (Ink Vial, Ink Pen, Coins – 28gp & 8sp, Lapis lazuli worth 10gp (2)), Backpack (Everburning Torch, Rations (2 days), Bedroll, Flint & Steel, Wineskin (full), Scrollcase w/ 10 sheets of Parchment, Spellbook).

Sorcerer spells per day: 0 – 6, 1 – 4
Sorcerer spells known:
0 level: Detect Magic, Mage Hand, Message, Prestidigitation, Read Magic.
1 level: Magic Missile, Shield.
Wizard spells per day: 0 – 4, 1 – 3
Wizard spells prepared:
0 level: Arcane Mark, Ghost Sound, Mending, Resistance.
1 level: Charm Person, Grease, Ray of Enfeeblement.
Spellbook:
0 level: All basic cantrips
1 level: Charm Person, Comprehend Languages, Endure Elements, Disguise Self, Floating Disk, Grease, Identify, Protection from Evil, Ray of Enfeeblement.

Hawk familiar: Str 6 Dex 17 Con 10 Int 6 Wis 14 Chr 6; Hit points: 10; Initiative +3 (dex); Speed 10 ft., fly 60 ft. (average); AC: 18 (+2 size, +3 dex, +2 natural, +1 level); Claws +5 melee, Claws 1d4-2; Fort +2, Ref +5, Will +8, Listen +6, Spot +6, weapon finesse (claws) Alertness feat when in arm's reach; improved evasion; share spells; empathic link.

Filthy Ike was a slovenly and unkempt farm boy from a rural village. At a young age he began displaying his innate sorcerous powers and found himself ostracized from his home. Striking out into the dangerous world of adventuring he honed his talents till the day that a professional wizard met him and saw the keen intellect hidden within the untrained lad. Ike now strives to be come a great wizard, and reap the rewards of adventuring and exploring.

Tactics: Ike is a mis-mash of skills, and is best used to for crowd control. He reserves his sorcerer spells for the needs of battle.
Very nice.
 

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Lord Ipplepop said:
According to this, I am a 6th level NG Gnome fighter... OK... just one small challenge:
Ability Scores:
Strength- 10
Dexterity- 15
Constitution- 13
Intelligence- 15
Wisdom- 15
Charisma- 16

How in the name of Thor's Holy Hammer would I make it to 6th level as a fighter with only 10 STR?????

:confused: More than a touch of common sense on the battlefield, of course. Congratulations! Well played!

Strength does not a champion make.
 

Driddle said:
:confused: More than a touch of common sense on the battlefield, of course. Congratulations! Well played!

Strength does not a champion make.

Agreed...I see that gnome fighter as a crossbowman that uses brains over brawn.
 

Neutral Good Human Bard/Sorcerer (2nd/1st Level)


Ability Scores:
Strength- 15
Dexterity- 12
Constitution- 16
Intelligence- 9
Wisdom- 12
Charisma- 14


I can buy that.
 

MrFilthyIke said:
Agreed...I see that gnome fighter as a crossbowman that uses brains over brawn.
The funny part about this is that I didn't come up with it myself... I did some training as a sniper when I was in the Marine Corps.... Ah, yes... it is all beginning to fit together, now.
 

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