Inez Hull said:
IIRC many Pacific Island cultures were considered to be very primitive and lazy by initial European colonisers and conquerors. However, given the habitat their societies emerged on, food was readily accessible and only necessitated a hunter/gatherer lifestyle, whilst resources such as metals would have been unaccessable. How would dwarves be different I they evolved in this environment?
Yeah it always urked me how Early European ethnographers misrepresented my ancestors
Anyway I run a 'Pacific Island' campaign centered on Polynesian but with contacts with both SE Asia and the Americas (there are enough legends claiming contact with both these areas and we know for a fact that Kumara (Seet potato and its name 'Kumar' was derived from Peru).
Anyway the idyllic lifestyle, abundant food and abundance of leisure applies only to a few of the Islands (albeit the most famous) - these being the high tropical islands in which food was abaundant and disease rare.
Other Islands have many different conditions ranging from fog and frost in Rekohu (the Chatham Islands) to the Dry grasslands of Rapanui, and the near desertlike conditions of some atolls.
Actually a much more important aspect than lack of metals is the lack of large mammals (and thus no beasts of burden) and the ubiquitous nature of the sea
I don't have dwarfs imc (they just didn't fit) but do have humans, halfelves, halforcs (but no orcs), gnomes and half-giants. Elves and Halflings exist but are more fey-like, Sahuagin take the role of Orcs (ie raiders), Lizardfolk, Goblins and Ogres are the other 'common races', Gnolls exist (based on legends of 'dog-boys') as do winged 'humans' and waterbreathing 'humans'.
Oh and the other setting I'd love to see is Moghul India during the reign of the East India Company and its political meddlings