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Pathfinder 1E What kind of Pathfinder Psionics would you like to see from Paizo?

What kind of Pathfinder Psionics would you like to see from Paizo?


Power points, a la 3.5. I found most prior systems that used power points alongside the magic system but that didn't use the magic system structure to be problematic. 2e psionics, I'm looking at you.
The skill system of 2ed sucked. 1st edition psionics was not too bad with the exception of no base class for it.
 

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I like the 3.5 system pretty well, though I agree that some of the powers could be better distinguished from similar spells. But I especially want PF psionics to be similar to 3.5 for psionic monster compatibility issues. All that said, it sounds like Dreamscarred Press is already basically doing this, so Paizo could just adopt their work.
 

If it done well, that it can truly can be felt as a pure psi power, and not magic related.

I might consider it.
I like the 3.5 system pretty well, though I agree that some of the powers could be better distinguished from similar spells. But I especially want PF psionics to be similar to 3.5 for psionic monster compatibility issues. All that said, it sounds like Dreamscarred Press is already basically doing this, so Paizo could just adopt their work.
 

All that said, it sounds like Dreamscarred Press is already basically doing this, so Paizo could just adopt their work.

I do not see this happing. It still will have the same issues some folks(even those at paizo) have with 3.5 psionics. Also it still is not usable in there main product lines without eaither a massive rework or a massive amount of page count. Meaning it gets redone or stays the red-headed stepchild it it.
 


Having dealt with Star Wars d20, I have to say I am dead against skill/feat. What you end up with is a system in which this one character type has to dig into their core resources to improve their abilities. Even if you carefully walled off bonus feats and dedicated skill ranks, you would still have a situation where a psionic character could gain great power by sacrificing the versatility of his basic feats. In any case, skills in Pf are more general, not more specific, so adding a number of dedicated skills just for psionics would be a huge mess.
 

I voted none.

I liked the 3.5 XPH alot even if no one I knew used it. Too much emphasis on crystals and the powers were overcomplicated by adding extra points to a specific power for additional effects. Too much to keep in my head without constantly referring back to the book. :)

I do miss Psionic Attack/Defense modes of old.

late edit*** I forgot to include the whole Psionics vs. Magic thing (as opposed to SR, etc) was a PITA. Unless you unify SR and Psionic Resistance somehow, but then you get more questions like .... should this Drow have an equal Psi resistance? Why? Some creatures should have a Psi resist score (on a case by case basis I guess) if a Psi book comes to pass, but adding a mechanic like a PMB/PMD score to PCs (ala CMB/CMD stuff) would need a new print run in the core books or Pathfinder 2nd edition (hope not).

All in all too much headache to revise/add for a small market IMHO. Better off making a new Psionic-flavored mage class with "brainy" type spells, add that into the APG and you are good to go.
 
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- I voted for a Power Points system. Liked the old one.

- Also I like the stuff of Dreamscarred I have seen so far. Problem I'm playing mostly PbP and most DM's limit selection to official books.

- Please no Hyper Consc or 3.0 separate psionic combat system. Needless complication in games with only one or two psionic characters and possibly no psionic enemies.

- Psionics in flavor reminds me more on inner perfection than magic. So including a psionic monk class (changing the ki to psi point system) would be great. Would also fit in the Vudrani background of the Golarion Setting.
 

*** EDIT*** adding a mechanic like a PMB/PMD score to PCs (ala CMB/CMD stuff) would need a new print run in the core books or Pathfinder 2nd edition (hope not). *** EDIT ***.

what if the psionics were treated as a "player optional class" then if you play psionics the characters need to to make a quick and simple, one time calcuation of what you mentioned, the PMB/PMD.

Per haps as follows: cha bonus+ Int bonus + psi attack level = PAB ( psionic attack bonus)

cha bonus+ Int bonus + psi def adjsutment + wisdom bonus +10 = PAD (psionic Attack Defense)

if you take the attacks and defense types of 2nd ed where a defense has a better effect against a paticular attack (variable of -2 to +2) as the psi def adj, then that would give the flavor of the older style (whick I like) and the flaver of the cmb/cmd of pathfinder (which i like also).

psionic combat would be based on damage to power points as i ssaw mentioned above. perhaps dimiler to the sneak attack damage of the rogue?

skills/powers would need to to be activated and then used based on power point cost. I like the activation of 2nd ed where you had the equivilant of a dc to activate, but with the caveat of a 20 or 1 producing a critical success effect or a critical failure effect.

I have a halfling that had a bad time of the shape change effect, where he got stuck in the shape of an owl for a while. that was embaressing. Later he ran afoul (a fowl?) of a thieves guild and used the crit failure to his advantage to change permantly into another halfling. There were a community of halfling within the city anyway, so what's another halfling?
 

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