Upper_Krust
Hero
Hey Shemeska mate!
Been a while, hope you have been keeping well since we last chatted?
Certain Archfiends (Orcus) and Gods (Vecna) have already been detailed in 4th Edition.
Unless of course they are not 'concepts' but rather supernatural intelligences drawing power from those concepts. For instance a God of Fire doesn't necessarily control Primordials of Fire (such as Imix or Surtur) and vice versa, so there is no reason to assume that a God of Fire is 'fire' itself.
Likewise your idea doesn't allow for the possibility of two Gods of Fire coexisting simultaneously.
I know.
I prefer the 'all power is relative' route...as you know.
Been a while, hope you have been keeping well since we last chatted?
Shemeska said:If the system ends at level 30 for mortals, then I could see gods/archfiends/etc at around level 35-40, but only for their avatars.
Certain Archfiends (Orcus) and Gods (Vecna) have already been detailed in 4th Edition.
I would not give actual stats to their true forms since it seems (to me) silly to try to pin down a concept or a base idea of the universe made flesh into a stat block.
Unless of course they are not 'concepts' but rather supernatural intelligences drawing power from those concepts. For instance a God of Fire doesn't necessarily control Primordials of Fire (such as Imix or Surtur) and vice versa, so there is no reason to assume that a God of Fire is 'fire' itself.
Likewise your idea doesn't allow for the possibility of two Gods of Fire coexisting simultaneously.
That's not the answer for a very gamist approach to D&D I suppose, and it's very much at odds with your view on the interaction between PCs and gods Krust, but that's the one that I would go with given my style of running.
I know.
Mortals can (and do) fight such beings in my game, but there's no statblock for the deity when it happens, and there's never anything so straightforward as a combat between god and PCs (except for PCs versus avatars which has happened).
I prefer the 'all power is relative' route...as you know.