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Guest 85555
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I prefer a concise overview that hits all the key details. For me, too much stuff to remember or look up makes it harder for me to run.
I like a setting to introduce itself in a single book or boxed set, and if you want to expand on it, that there is supplemental material to flesh out those other areas. Also, there needs to be enough areas open for me to be able to flesh out an area or two as I desire ("Here there be dragons" areas or vague kingdom descriptions that can be expanded upon).
The old adage "always leave them wanting more" seems appropriate.
Yep, this is spot-on. Among the gamers I know, this is why they dig the core "points of light" setting for 4E. I know that there were many sad pandas in my neck of the woods when the Nentir Vale Gazetteer was cancelled.
Speaking of which... I'd personally be very interested in seeing a brand-new campaign setting come out from Wizards of the Coast.
Heh. I was actually slightly relieved. IMO, that particular concept is best left undefined - better to let each DM put their own spin on it, rather than have players telling them "you're doing it wrong!"
Of course, that's just IMO.