overgeeked
Open-World Sandbox
This is a riff on a similar thread about horror. With Fantastic Four and Superman in theaters, the DC Heroes reprint Kickstarter getting closer and closer to fulfilling, and M&M playtesting 4E…I’m feeling a bit nostalgic in the mood for superheroes.
By “successful” here I mean that it works as a superhero game, not whether it makes money for the company.
So, what do you think? What makes a successful superhero game?
By “successful” here I mean that it works as a superhero game, not whether it makes money for the company.
So, what do you think? What makes a successful superhero game?