RigaMortus2
First Post
Wanted to add...
Something I would like to see is class abilities you acquire every few levels (maybe every 4?) that actually help your allies more than yourself. Something similiar to the Bard. Where the Bard can inspire courage, and everyone gets a +1 to hit and damage. Just as an example, I imagine something like a Fighter ability where he does a special maneuver and deals damage, and then also lowers the targets spell resistance for one round. This allows the Fighter to do his thing (deal damage) and help out party members (spellcasters). I think this would encourage teamwork.
They already have an example of this in PHB2 with the Ranger's alternate ability Distracting Shot. When they hit with a melee or ranged weapon, the target is considered flanked by the Ranger for 1 round or until he is attacked. This doesn't help the Ranger out much (he still gets to deal damage) but it helps out the party (+2 to hit) and especially those with Sneak Attack!
Just something I'd like to see...
Something I would like to see is class abilities you acquire every few levels (maybe every 4?) that actually help your allies more than yourself. Something similiar to the Bard. Where the Bard can inspire courage, and everyone gets a +1 to hit and damage. Just as an example, I imagine something like a Fighter ability where he does a special maneuver and deals damage, and then also lowers the targets spell resistance for one round. This allows the Fighter to do his thing (deal damage) and help out party members (spellcasters). I think this would encourage teamwork.
They already have an example of this in PHB2 with the Ranger's alternate ability Distracting Shot. When they hit with a melee or ranged weapon, the target is considered flanked by the Ranger for 1 round or until he is attacked. This doesn't help the Ranger out much (he still gets to deal damage) but it helps out the party (+2 to hit) and especially those with Sneak Attack!
Just something I'd like to see...