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A rules-lite or "basic" version of the game that's just as balanced and well-integrated, such that published modules can be run rules-lite or rules-heavy and still be 4e either way.
Flaws, background benefits, and stunts.
ironregime said:A rules-lite or "basic" version of the game that's just as balanced and well-integrated, such that published modules can be run rules-lite or rules-heavy and still be 4e either way.
Incenjucar said:Vehicle/Steed/Engine rules for those of us who don't do 90% of our adventuring in dungeons. I'd love for mounted combat to be something that could be treated as a -normal- thing to do for all classes. Obviously, rogues wouldn't be at their best on horseback... until they started leaping from their saddle into the enemy's saddle for sweet sweet stabbing. And, of course, gotta have a wizard riding golem-back for a drive-by Fireball.
3D combat. We have flight, we have swimming, we have things somewhere in between, like mobile terrain (there had better be mobile terrain). When I first saw the virtual tabletop, the first question I asked was "Will this be 3D for aerial combat?" and I was greatly saddened when the answer was no. But the rules need to support it and plan for it.
This would be sweet.WayneLigon said:Some means for wizards to duel each other with magic.
God yeah. Another terrible copy + paste job from previous editions.TwinBahamut said:I'd like a more unified and simple mechanic for distinguishing maneuverability than the flight maneuverability system from 3E.